<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://rpg.ellienore.ca/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin</id>
	<title>Ellienore&#039;s Roleplay Directory - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://rpg.ellienore.ca/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin"/>
	<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php/Special:Contributions/Admin"/>
	<updated>2026-04-09T13:50:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=490</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=490"/>
		<updated>2026-04-07T04:41:09Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Olivia Alexandra&lt;br /&gt;
| image = [[File:Oliviaalex.png|400px]]&lt;br /&gt;
| image_caption = Olivia Alexandra - 2076&lt;br /&gt;
| age = 28&lt;br /&gt;
| birth_date = March 8, 72 BCE&lt;br /&gt;
| birth_place = Ναύκρατις (Naucratis), Egypt&lt;br /&gt;
| temporal_displacement = Arrived in Night City, 2072&lt;br /&gt;
| location = Currently in Pacifica - Story in progress.&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = &lt;br /&gt;
| occupation = Architekton &amp;amp; Mechanikos (48 BCE) — Co-Founder, Avago Inc.(since 2073)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Olivia Alexandra, born Olivier Alexander, is the central character of &#039;&#039;The Architekton&#039;&#039;, a fiction novel set across two timelines simultaneously: 48 BCE Alexandria and 2072 Night City.&lt;br /&gt;
&lt;br /&gt;
Olivier was a master architect and engineer in the service of Cleopatra VII, displaced from his world during the Alexandrian War by a pre-dynastic artifact called the Shard of Duat. He did not travel through time. He was torn through to a parallel world, a different skin of the same existence, separated not by years but by the thickness of existence itself, and arrived in Night City with a shattered spine, no language, and nothing else.&lt;br /&gt;
&lt;br /&gt;
He was found by [[Gwen Ciceronis]], who rebuilt him from nothing. The body she chose was female. The name she gave him was Olivia Alexandra.&lt;br /&gt;
&lt;br /&gt;
The story follows both timelines in parallel, Olivia learning a world two thousand years beyond anything she knows, while Cleopatra hunts for a way back from the other side of the boundary.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Olivier Alexander was born on March 8th, 72 BCE, in Ναύκρατις, Naucratis, a Greek trading city in the Egyptian delta, old and cosmopolitan, the kind of place where the Mediterranean world folded into itself. His mother was Lysandra Alexandrou, Egyptian Greek of Macedonian heritage, Naucratis-born, educated, and literate in the way that women of certain Alexandrian families were when the right household allowed it. His father was Publius Naevius Scaeva, a Roman of patrician standing whose business brought him to the delta and whose presence produced a son he would not keep and a woman he would ultimately sell.&lt;br /&gt;
&lt;br /&gt;
Publius Naevius Scaeva did not survive long after that. Olivier saw to it quietly, completely, and without discussion. He took his mother&#039;s name, Alexander, and discarded the Roman one as a man discards something that has stopped being useful and started being a stain. The Latin remained in his mouth whether he wanted it or not, inherited in the blood, patrician in its accent and precise in its construction. He uses it when the situation demands it and avoids it otherwise. It tastes, as he once said on a road in the dark, like wolf.&lt;br /&gt;
&lt;br /&gt;
Lysandra&#039;s whereabouts are unknown. She was sold before Olivier had the means or the reach to prevent it, and the lead went cold. He thinks of her rarely in the way that a man avoids pressing on a wound that hasn&#039;t healed, not because he has let go but because he hasn&#039;t, and knows it. Finding her is a priority he is deferring, not abandoning. She is alive somewhere in his mind until proven otherwise.&lt;br /&gt;
&lt;br /&gt;
He grew up predominantly in his mother&#039;s world, Koine-speaking, Greek in its rhythms and its references, the language of civilization as far as he was concerned and everything else noise. He educated himself the way certain minds do when they are given access to enough material and left largely alone with it, architecture, engineering, mechanics, writing, the structural logic of how things are built and why they fail. He arrived at the codex book format independently, binding pages rather than rolling scrolls, and considered it a private solution to a practical problem until he encountered another one on a shelf in Night City two thousand years later and understood for the first time that he was not the only fool who had thought of it.&lt;br /&gt;
&lt;br /&gt;
By his early twenties he was in Alexandria, in Cleopatra&#039;s world, his hands already carrying the specific competence of someone who has been solving structural problems since before they understood what solving them would become. The title Architekton, Architect, was not given to him romantically. It was a conclusion reached methodically by a woman who notices everything, over the course of a journey on a road in the desert, through the observation of drawings and site assessments and the specific way his mind organized itself in difficult rooms. She decided it before she had the authority to make it real and simply waited to be home before she said it aloud.&lt;br /&gt;
&lt;br /&gt;
He was also Mechanikos, Engineer,  which in his hands meant the design of military installations, forge systems, defensive structures, and weapons. It was in this capacity that he was defending the Royal Forge during the War of Alexandria when Magas deployed the Shard of Duat and the world ended for him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Ascalon Promise ==&lt;br /&gt;
Cleopatra VII was twenty-one years old and exiled from her own throne when she walked the road to Ascalon. She traveled as a merchant&#039;s wife, no royal markers, a small group around her, Charmion, Iras, servants, mercenaries from Pelusium who barely respected her because gold was the only authority on that road. Brutal. Unglamorous. Real.&lt;br /&gt;
&lt;br /&gt;
Olivier followed her because he wanted to. No other reason.&lt;br /&gt;
&lt;br /&gt;
He cooked for her. Cleaned her clothes. Tended to her when bad water made her violently ill, held her hair, rubbed her back, kept her warm, stroked her hair until sleep took her. Things Charmion and Iras would have done, but he preferred them occupied elsewhere. He did it because it is simply what you do for someone you love.&lt;br /&gt;
&lt;br /&gt;
When fever took him weeks later she returned it entirely. In her tent. In private. Her hand in his hair while he slept, her guards dismissed, the girl from the desert fully present in a way the Queen of Egypt was not permitted to be anywhere else.&lt;br /&gt;
&lt;br /&gt;
They survived freezing nights under rough wool blankets, learning the rhythm of each other&#039;s breathing. They survived assassins sent by Arsinoe, he tasted her food and slept lightly with a dagger. She only slept soundly because his eyes were open.&lt;br /&gt;
&lt;br /&gt;
On a night somewhere on that road, camp quiet around them, she opened in Latin, &#039;&#039;Tu non es quod videris.&#039;&#039; You are not what you appear to be. He answered without flinching. She pressed further. He stood and sat behind her, his arms around her, her back against his chest, her hand in his. His chin on her shoulder. And he told her, switching mid-sentence from the wolf&#039;s language into his mother&#039;s and hers:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Good. Because I do what wolves can&#039;t. I do what it takes to protect my gazelle from wolves.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A small kiss placed slowly on her cheek. She turned her hand over in his. Stopped being tended to. Held on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Keep me safe then,&#039;&#039; she said.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I am. Since we left, now, and beyond death. Always.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
She pressed back against him. Barely perceptibly. And they stayed there.&lt;br /&gt;
&lt;br /&gt;
This is the night she knew. Not in Alexandria with her throne restored and her court watching. Here, on the road, stripped of everything. She filed it the way she files everything that matters, precisely, without flinching, and said nothing.&lt;br /&gt;
&lt;br /&gt;
The Ascalon Promise was whispered later, in the dark, when the shape of what they were to each other had no more need of indirection. He promised to always see the vulnerable girl in the tent. She promised she would never have to wear the Pharaoh mask with him. He promised her a future, children, fierce love, never leaving her side.&lt;br /&gt;
&lt;br /&gt;
He called her δορκάς, Gazelle. She called him Ἀρχιτέκτων, Architekton. He was her equal. The one person the hierarchy dissolved around. Her obsession the logical conclusion of a woman who had never been safe, suddenly finding one person who made her safe without wanting anything in return.&lt;br /&gt;
&lt;br /&gt;
Eighteen days after the Void Strike, she said into a dark corner of her bedchambers: &#039;&#039;I am not passive.&#039;&#039; She has not stopped meaning it since.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
On the 7th of October, 2072, Olivier Alexander materialized in a Pacifica Combat Zone alleyway with a shattered spine, severe burns, and no framework for what Night City was. His mind, steeped in the Egyptian Underworld as the only available mythology for what was happening to him, interpreted the acid rain and neon as Duat. He dragged himself out of an industrial trash compactor and collapsed in the street whispering a name into the rain.&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis found him. She did not leave.&lt;br /&gt;
&lt;br /&gt;
What followed was ten days in a private medical facility — communication cobbled together through broken approximations of a language her translation module could not identify, a body too damaged to move, and a woman who stayed every night in the chair beside the bed for reasons she could not yet articulate. When she offered him a solution, a new body, already chosen, the surgery already arranged, he had one condition. She kept it.&lt;br /&gt;
&lt;br /&gt;
He woke on the 15th of October in a body that was female, with synthetic eyes and a spine sealed in gold filament where the damage had been. She was in the chair. She had been there the whole time. She spoke to him in his own language, harvested from his mind without his knowledge and installed in herself, and gave him a name.&lt;br /&gt;
Olivia Alexandra.&lt;br /&gt;
&lt;br /&gt;
She is currently in Gwen&#039;s penthouse, Aldecaldos Tower, Night City, seventy-two hours into a world she has no map for and learning it the only way she knows how, by looking at everything until it makes sense.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleopatra VII&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Queen of Egypt. The bond between them was not built in a palace, it was built on a desert road, in fever and cold and hunger, over a month of exile that stripped every pretense from both of them. He followed her to Ascalon because he wanted to. No other reason. What grew from that road became the central fact of his life, the promise he carried into the forge and would have carried beyond it.&lt;br /&gt;
&lt;br /&gt;
He calls her δορκάς, Gazelle. A name given in the dark on a road where she was neither queen nor pharaoh, just the woman he was keeping safe from wolves. She has never asked him to stop.&lt;br /&gt;
&lt;br /&gt;
She is not passive about his absence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gwen Ciceronis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The woman who found him in the rain and chose not to leave. She rebuilt him from nothing, stayed every night in the chair beside the medical bed, and learned his language to speak to him in it. Their relationship has grown into something neither of them has fully named, built incrementally out of small certain gestures — broken bread offered and received, a coat placed over broken shoulders, a hand held through the dark.&lt;br /&gt;
&lt;br /&gt;
He calls her φιλτάτη. Dearest.&lt;br /&gt;
&lt;br /&gt;
== Augmentations ==&lt;br /&gt;
All augmentations are the result of Gwen&#039;s bio-sculpt commission, October 2072. Olivier had no cybernetics prior to arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kiroshi Optics&#039;&#039;&#039;, Synthetic eyes replacing the original green. Deep brown. Hyper-precise visual input. Perfect vision in complete darkness with no adjustment period. Instantaneous light adaptation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steel and Carbon Fiber Skeleton&#039;&#039;&#039;, Full skeletal replacement. High-density. Explains the extreme weight relative to the body&#039;s visual delicacy, and the strength that significantly exceeds what the frame appears capable of. Olivia does not yet fully know the extent of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augmented Hearing&#039;&#039;&#039;, Activates at high alert or focused attention. Can hear through floors and walls, detect movement patterns at distance with precision far beyond any organic capability. First demonstrated October 17th when she detected Rector&#039;s operatives on the renovation floor below the penthouse before any sound was audible to Gwen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kintsugi Spine&#039;&#039;&#039;, Surgical seam running the full length of the spine, sealed with gold filament. The site of the original destruction — the Void Strike shattered his spine — made gold. Gwen&#039;s deliberate aesthetic choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stimulant Points&#039;&#039;&#039;, Installed without Olivia&#039;s knowledge or consent during the bio-sculpt at Gwen&#039;s specific instruction. Hidden pressure points located behind the ear and along the neck and hairline. Contact or pressure produces cascading warmth and overstimulation. Only Gwen knows their location and effect. Olivia experiences the sensation and has no framework for why it happens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OS Neural Shard&#039;&#039;&#039;, A custom engineered neural shard produced by Dynalar Technologies, Night City&#039;s established cyberware manufacturer. Commissioned as a bespoke development outside their standard product line — the specific capability it carries does not exist in any commercial Dynalar catalogue. Installed at the base of the skull, it passively records high-intensity neural events in a continuous loop, functioning similarly to a dashcam for the mind. The commission represents a significant financial and developmental investment. Olivia is unaware of its presence and function. Its existence and what it has recorded are known only to Gwen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:olivia3.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=File:Oliviaalex.png&amp;diff=489</id>
		<title>File:Oliviaalex.png</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=File:Oliviaalex.png&amp;diff=489"/>
		<updated>2026-04-07T04:39:22Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Gwen_Ciceronis&amp;diff=488</id>
		<title>Gwen Ciceronis</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Gwen_Ciceronis&amp;diff=488"/>
		<updated>2026-04-07T04:37:27Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Gwen Ciceronis&lt;br /&gt;
| image = [[File:gwenc.png|400px]]&lt;br /&gt;
| image_caption = Gwen Ciceronis - 2072&lt;br /&gt;
| age = 24&lt;br /&gt;
| birth_date = 2048&lt;br /&gt;
| birth_place = Night City&lt;br /&gt;
| temporal_displacement = &lt;br /&gt;
| location = Aldecaldos Tower, Night City&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = Alive&lt;br /&gt;
| occupation = Investor &amp;amp; Operator, Co-Founder, Avago Inc. (since 2073)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis is a principal character in &#039;&#039;The Architekton&#039;&#039;, a fiction novel set across two timelines simultaneously: 48 BCE Alexandria and 2072 Night City.&lt;br /&gt;
&lt;br /&gt;
Born into inherited wealth old enough to predate most of Night City&#039;s institutional memory, Gwen is an anomaly in 2072, a woman of considerable means and sharper-than-average operational intelligence who has spent twelve years obsessively studying a history the rest of her world largely forgot. She collects antiquities. She reads dead languages by fragment. She knows the shape of civilizations that most people in Night City couldn&#039;t place on a map that no longer exists.&lt;br /&gt;
&lt;br /&gt;
On the 7th of October, 2072, she rounded a corner in Pacifica and found something her twelve years of obsession had not prepared her for.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis was born in 2048 in Night City, the only child of a family whose wealth was old enough to have survived the Datakrash, the corporate wars, and every restructuring of Night City&#039;s power landscape in between. The kind of money that does not need to announce itself because it has never once needed to. Her last name, Ciceronis, has been carried through her family line for longer than anyone in her immediate circle has thought to ask about. She carries it without knowing its full significance.&lt;br /&gt;
&lt;br /&gt;
Her parents managed the family&#039;s holdings before her. She began managing them herself earlier than most would consider appropriate and has not looked back. Her operation is not a megacorp, not yet, not in 2072, but it is deliberate, growing, and structured with the patience of someone who thinks in decades rather than quarters.&lt;br /&gt;
&lt;br /&gt;
What sets her apart in Night City&#039;s landscape is not the money. It is the twelve years of privately sustained obsession with ancient Roman and Greek antiquity, a period most of 2072 treats as irrelevant noise between the present and whatever came immediately before it. She learned fragments of dead Latin from texts that survived the Datakrash by accident. She acquired antiquities through channels that required both money and discretion. She built a private collection in a penthouse that most people in her world would find eccentric at best.&lt;br /&gt;
&lt;br /&gt;
She installed a Koine Greek neural shard built from another person&#039;s neural pathways into her own skull.&lt;br /&gt;
&lt;br /&gt;
She was not eccentric. She was preparing for something she didn&#039;t have a name for yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Olivia Alexandra]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The person Gwen rebuilt from nothing and named. Their relationship is the central axis of her life in 2072 in a way she did not plan for and has not moved to examine too closely. She calls her impossible. She means it as the highest possible thing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sera&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gwen&#039;s most trusted operative and the closest thing she has to a long-standing personal loyalty in Night City. Sera has rooftop access to the penthouse. She has been with Gwen long enough that the building reads her presence before she reaches the keypad. What exists between them beyond the professional has never been named directly by either of them. Night City does not tend to reward that kind of deferral.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleopatra VII&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A name that reached her through unlikely means. A woman she has since been almost entirely unable to find in any database the Datakrash left intact. She knows the shape of her. She knows she is not passive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Operations &amp;amp; Wealth ==&lt;br /&gt;
&lt;br /&gt;
Gwen&#039;s wealth is inherited and old, the kind that has compounded quietly across generations without requiring the visibility that newer Night City money tends to demand. She manages a small private operation: investments, carefully selected interests, the kind of influence that moves through intermediaries rather than press releases.&lt;br /&gt;
&lt;br /&gt;
She carries two phones. The distinction between them matters.&lt;br /&gt;
&lt;br /&gt;
Her penthouse in Aldecaldos Tower is the operational center of her private life, access by rooftop AV only, no lobby entry, biometric systems that read her presence before she reaches them. She does not bring people there. She brought Olivia there.&lt;br /&gt;
&lt;br /&gt;
Avago Inc. exists in her mind as something forming. The capital is hers. The genius, she has decided, is someone else&#039;s entirely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Augmentations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold Cyberware Seams&#039;&#039;&#039; &lt;br /&gt;
Two pure gold seams tracing horizontally from just under the eyes across the high cheekbones. Flush against the skin, not raised, not decorative in the conventional sense. The specific cyberware of someone whose family has had money long enough to make even modification a statement of restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Link&#039;&#039;&#039; &lt;br /&gt;
Port in the palm of the left hand. Standard interface for BD recordings and neural data.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynalar OS Neural Shard, Koine Greek Language&#039;&#039;&#039; &lt;br /&gt;
A custom Dynalar commission built from a specific individual&#039;s neural pathways rather than a standardized language database. The Koine it carries is not generic, it contains the register, vocabulary, idioms, and speech patterns of its source. A significant investment in both development and intent.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=487</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=487"/>
		<updated>2026-04-07T04:36:15Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Olivia Alexandra&lt;br /&gt;
| image = [[File:Oliviaalex.png|400px]]&lt;br /&gt;
| image_caption = Olivia Alexandra - 2076&lt;br /&gt;
| age = 28&lt;br /&gt;
| birth_date = March 8, 72 BCE&lt;br /&gt;
| birth_place = Ναύκρατις (Naucratis), Egypt&lt;br /&gt;
| temporal_displacement = Arrived in Night City, 2072&lt;br /&gt;
| location = Currently in Pacifica - Story in progress.&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = &lt;br /&gt;
| occupation = Architekton &amp;amp; Mechanikos (48 BCE) — Co-Founder, Avago Inc.(since 2073)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Olivia Alexandra, born Olivier Alexander, is the central character of &#039;&#039;The Architekton&#039;&#039;, a fiction novel set across two timelines simultaneously: 48 BCE Alexandria and 2072 Night City.&lt;br /&gt;
&lt;br /&gt;
Olivier was a master architect and engineer in the service of Cleopatra VII, displaced from his world during the Alexandrian War by a pre-dynastic artifact called the Shard of Duat. He did not travel through time. He was torn through to a parallel world, a different skin of the same existence, separated not by years but by the thickness of existence itself, and arrived in Night City with a shattered spine, no language, and nothing else.&lt;br /&gt;
&lt;br /&gt;
He was found by [[Gwen Ciceronis]], who rebuilt him from nothing. The body she chose was female. The name she gave him was Olivia Alexandra.&lt;br /&gt;
&lt;br /&gt;
The story follows both timelines in parallel, Olivia learning a world two thousand years beyond anything she knows, while Cleopatra hunts for a way back from the other side of the boundary.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Olivier Alexander was born on March 8th, 72 BCE, in Ναύκρατις, Naucratis, a Greek trading city in the Egyptian delta, old and cosmopolitan, the kind of place where the Mediterranean world folded into itself. His mother was Lysandra Alexandrou, Egyptian Greek of Macedonian heritage, Naucratis-born, educated, and literate in the way that women of certain Alexandrian families were when the right household allowed it. His father was Publius Naevius Scaeva, a Roman of patrician standing whose business brought him to the delta and whose presence produced a son he would not keep and a woman he would ultimately sell.&lt;br /&gt;
&lt;br /&gt;
Publius Naevius Scaeva did not survive long after that. Olivier saw to it quietly, completely, and without discussion. He took his mother&#039;s name, Alexander, and discarded the Roman one as a man discards something that has stopped being useful and started being a stain. The Latin remained in his mouth whether he wanted it or not, inherited in the blood, patrician in its accent and precise in its construction. He uses it when the situation demands it and avoids it otherwise. It tastes, as he once said on a road in the dark, like wolf.&lt;br /&gt;
&lt;br /&gt;
Lysandra&#039;s whereabouts are unknown. She was sold before Olivier had the means or the reach to prevent it, and the lead went cold. He thinks of her rarely in the way that a man avoids pressing on a wound that hasn&#039;t healed, not because he has let go but because he hasn&#039;t, and knows it. Finding her is a priority he is deferring, not abandoning. She is alive somewhere in his mind until proven otherwise.&lt;br /&gt;
&lt;br /&gt;
He grew up predominantly in his mother&#039;s world, Koine-speaking, Greek in its rhythms and its references, the language of civilization as far as he was concerned and everything else noise. He educated himself the way certain minds do when they are given access to enough material and left largely alone with it, architecture, engineering, mechanics, writing, the structural logic of how things are built and why they fail. He arrived at the codex book format independently, binding pages rather than rolling scrolls, and considered it a private solution to a practical problem until he encountered another one on a shelf in Night City two thousand years later and understood for the first time that he was not the only fool who had thought of it.&lt;br /&gt;
&lt;br /&gt;
By his early twenties he was in Alexandria, in Cleopatra&#039;s world, his hands already carrying the specific competence of someone who has been solving structural problems since before they understood what solving them would become. The title Architekton, Architect, was not given to him romantically. It was a conclusion reached methodically by a woman who notices everything, over the course of a journey on a road in the desert, through the observation of drawings and site assessments and the specific way his mind organized itself in difficult rooms. She decided it before she had the authority to make it real and simply waited to be home before she said it aloud.&lt;br /&gt;
&lt;br /&gt;
He was also Mechanikos, Engineer,  which in his hands meant the design of military installations, forge systems, defensive structures, and weapons. It was in this capacity that he was defending the Royal Forge during the War of Alexandria when Magas deployed the Shard of Duat and the world ended for him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Ascalon Promise ==&lt;br /&gt;
Cleopatra VII was twenty-one years old and exiled from her own throne when she walked the road to Ascalon. She traveled as a merchant&#039;s wife, no royal markers, a small group around her, Charmion, Iras, servants, mercenaries from Pelusium who barely respected her because gold was the only authority on that road. Brutal. Unglamorous. Real.&lt;br /&gt;
&lt;br /&gt;
Olivier followed her because he wanted to. No other reason.&lt;br /&gt;
&lt;br /&gt;
He cooked for her. Cleaned her clothes. Tended to her when bad water made her violently ill, held her hair, rubbed her back, kept her warm, stroked her hair until sleep took her. Things Charmion and Iras would have done, but he preferred them occupied elsewhere. He did it because it is simply what you do for someone you love.&lt;br /&gt;
&lt;br /&gt;
When fever took him weeks later she returned it entirely. In her tent. In private. Her hand in his hair while he slept, her guards dismissed, the girl from the desert fully present in a way the Queen of Egypt was not permitted to be anywhere else.&lt;br /&gt;
&lt;br /&gt;
They survived freezing nights under rough wool blankets, learning the rhythm of each other&#039;s breathing. They survived assassins sent by Arsinoe, he tasted her food and slept lightly with a dagger. She only slept soundly because his eyes were open.&lt;br /&gt;
&lt;br /&gt;
On a night somewhere on that road, camp quiet around them, she opened in Latin, &#039;&#039;Tu non es quod videris.&#039;&#039; You are not what you appear to be. He answered without flinching. She pressed further. He stood and sat behind her, his arms around her, her back against his chest, her hand in his. His chin on her shoulder. And he told her, switching mid-sentence from the wolf&#039;s language into his mother&#039;s and hers:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Good. Because I do what wolves can&#039;t. I do what it takes to protect my gazelle from wolves.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A small kiss placed slowly on her cheek. She turned her hand over in his. Stopped being tended to. Held on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Keep me safe then,&#039;&#039; she said.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I am. Since we left, now, and beyond death. Always.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
She pressed back against him. Barely perceptibly. And they stayed there.&lt;br /&gt;
&lt;br /&gt;
This is the night she knew. Not in Alexandria with her throne restored and her court watching. Here, on the road, stripped of everything. She filed it the way she files everything that matters, precisely, without flinching, and said nothing.&lt;br /&gt;
&lt;br /&gt;
The Ascalon Promise was whispered later, in the dark, when the shape of what they were to each other had no more need of indirection. He promised to always see the vulnerable girl in the tent. She promised she would never have to wear the Pharaoh mask with him. He promised her a future, children, fierce love, never leaving her side.&lt;br /&gt;
&lt;br /&gt;
He called her δορκάς, Gazelle. She called him Ἀρχιτέκτων, Architekton. He was her equal. The one person the hierarchy dissolved around. Her obsession the logical conclusion of a woman who had never been safe, suddenly finding one person who made her safe without wanting anything in return.&lt;br /&gt;
&lt;br /&gt;
Eighteen days after the Void Strike, she said into a dark corner of her bedchambers: &#039;&#039;I am not passive.&#039;&#039; She has not stopped meaning it since.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
On the 7th of October, 2072, Olivier Alexander materialized in a Pacifica Combat Zone alleyway with a shattered spine, severe burns, and no framework for what Night City was. His mind, steeped in the Egyptian Underworld as the only available mythology for what was happening to him, interpreted the acid rain and neon as Duat. He dragged himself out of an industrial trash compactor and collapsed in the street whispering a name into the rain.&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis found him. She did not leave.&lt;br /&gt;
&lt;br /&gt;
What followed was ten days in a private medical facility — communication cobbled together through broken approximations of a language her translation module could not identify, a body too damaged to move, and a woman who stayed every night in the chair beside the bed for reasons she could not yet articulate. When she offered him a solution, a new body, already chosen, the surgery already arranged, he had one condition. She kept it.&lt;br /&gt;
&lt;br /&gt;
He woke on the 15th of October in a body that was female, with synthetic eyes and a spine sealed in gold filament where the damage had been. She was in the chair. She had been there the whole time. She spoke to him in his own language, harvested from his mind without his knowledge and installed in herself, and gave him a name.&lt;br /&gt;
Olivia Alexandra.&lt;br /&gt;
&lt;br /&gt;
She is currently in Gwen&#039;s penthouse, Aldecaldos Tower, Night City, seventy-two hours into a world she has no map for and learning it the only way she knows how, by looking at everything until it makes sense.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleopatra VII&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Queen of Egypt. The bond between them was not built in a palace, it was built on a desert road, in fever and cold and hunger, over a month of exile that stripped every pretense from both of them. He followed her to Ascalon because he wanted to. No other reason. What grew from that road became the central fact of his life, the promise he carried into the forge and would have carried beyond it.&lt;br /&gt;
&lt;br /&gt;
He calls her δορκάς, Gazelle. A name given in the dark on a road where she was neither queen nor pharaoh, just the woman he was keeping safe from wolves. She has never asked him to stop.&lt;br /&gt;
&lt;br /&gt;
She is not passive about his absence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gwen Ciceronis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The woman who found him in the rain and chose not to leave. She rebuilt him from nothing, stayed every night in the chair beside the medical bed, and learned his language to speak to him in it. Their relationship has grown into something neither of them has fully named, built incrementally out of small certain gestures — broken bread offered and received, a coat placed over broken shoulders, a hand held through the dark.&lt;br /&gt;
&lt;br /&gt;
He calls her φιλτάτη. Dearest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Augmentations ==&lt;br /&gt;
All augmentations are the result of Gwen&#039;s bio-sculpt commission, October 2072. Olivier had no cybernetics prior to arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kiroshi Optics&#039;&#039;&#039;, Synthetic eyes replacing the original green. Deep brown. Hyper-precise visual input. Perfect vision in complete darkness with no adjustment period. Instantaneous light adaptation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steel and Carbon Fiber Skeleton&#039;&#039;&#039;, Full skeletal replacement. High-density. Explains the extreme weight relative to the body&#039;s visual delicacy, and the strength that significantly exceeds what the frame appears capable of. Olivia does not yet fully know the extent of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augmented Hearing&#039;&#039;&#039;, Activates at high alert or focused attention. Can hear through floors and walls, detect movement patterns at distance with precision far beyond any organic capability. First demonstrated October 17th when she detected Rector&#039;s operatives on the renovation floor below the penthouse before any sound was audible to Gwen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kintsugi Spine&#039;&#039;&#039;, Surgical seam running the full length of the spine, sealed with gold filament. The site of the original destruction — the Void Strike shattered his spine — made gold. Gwen&#039;s deliberate aesthetic choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stimulant Points&#039;&#039;&#039;, Installed without Olivia&#039;s knowledge or consent during the bio-sculpt at Gwen&#039;s specific instruction. Hidden pressure points located behind the ear and along the neck and hairline. Contact or pressure produces cascading warmth and overstimulation. Only Gwen knows their location and effect. Olivia experiences the sensation and has no framework for why it happens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OS Neural Shard&#039;&#039;&#039;, A custom engineered neural shard produced by Dynalar Technologies, Night City&#039;s established cyberware manufacturer. Commissioned as a bespoke development outside their standard product line — the specific capability it carries does not exist in any commercial Dynalar catalogue. Installed at the base of the skull, it passively records high-intensity neural events in a continuous loop, functioning similarly to a dashcam for the mind. The commission represents a significant financial and developmental investment. Olivia is unaware of its presence and function. Its existence and what it has recorded are known only to Gwen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:olivia3.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Avago_Inc.&amp;diff=486</id>
		<title>Avago Inc.</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Avago_Inc.&amp;diff=486"/>
		<updated>2026-04-07T04:31:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;[Placeholder]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Placeholder]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Gwen_Ciceronis&amp;diff=485</id>
		<title>Gwen Ciceronis</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Gwen_Ciceronis&amp;diff=485"/>
		<updated>2026-04-07T03:21:18Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Gwen Ciceronis&lt;br /&gt;
| image = [[File:gwenc.png|400px]]&lt;br /&gt;
| image_caption = Gwen Ciceronis - 2072&lt;br /&gt;
| age = 24&lt;br /&gt;
| birth_date = 2048&lt;br /&gt;
| birth_place = Night City&lt;br /&gt;
| temporal_displacement = &lt;br /&gt;
| location = Aldecaldos Tower, Night City&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = Alive&lt;br /&gt;
| occupation = Investor &amp;amp; Operator, Co-Founder, Avago Inc. (since 2073)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis is a principal character in &#039;&#039;The Architekton&#039;&#039;, a fiction novel set across two timelines simultaneously: 48 BCE Alexandria and 2072 Night City.&lt;br /&gt;
&lt;br /&gt;
Born into inherited wealth old enough to predate most of Night City&#039;s institutional memory, Gwen is an anomaly in 2072, a woman of considerable means and sharper-than-average operational intelligence who has spent twelve years obsessively studying a history the rest of her world largely forgot. She collects antiquities. She reads dead languages by fragment. She knows the shape of civilizations that most people in Night City couldn&#039;t place on a map that no longer exists.&lt;br /&gt;
&lt;br /&gt;
On the 7th of October, 2072, she rounded a corner in Pacifica and found something her twelve years of obsession had not prepared her for.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis was born in 2048 in Night City, the only child of a family whose wealth was old enough to have survived the Datakrash, the corporate wars, and every restructuring of Night City&#039;s power landscape in between. The kind of money that does not need to announce itself because it has never once needed to. Her last name, Ciceronis, has been carried through her family line for longer than anyone in her immediate circle has thought to ask about. She carries it without knowing its full significance.&lt;br /&gt;
&lt;br /&gt;
Her parents managed the family&#039;s holdings before her. She began managing them herself earlier than most would consider appropriate and has not looked back. Her operation is not a megacorp, not yet, not in 2072, but it is deliberate, growing, and structured with the patience of someone who thinks in decades rather than quarters.&lt;br /&gt;
&lt;br /&gt;
What sets her apart in Night City&#039;s landscape is not the money. It is the twelve years of privately sustained obsession with ancient Roman and Greek antiquity, a period most of 2072 treats as irrelevant noise between the present and whatever came immediately before it. She learned fragments of dead Latin from texts that survived the Datakrash by accident. She acquired antiquities through channels that required both money and discretion. She built a private collection in a penthouse that most people in her world would find eccentric at best.&lt;br /&gt;
&lt;br /&gt;
She installed a Koine Greek neural shard built from another person&#039;s neural pathways into her own skull.&lt;br /&gt;
&lt;br /&gt;
She was not eccentric. She was preparing for something she didn&#039;t have a name for yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Olivia Alexandra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The person Gwen rebuilt from nothing and named. Their relationship is the central axis of her life in 2072 in a way she did not plan for and has not moved to examine too closely. She calls her impossible. She means it as the highest possible thing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sera&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gwen&#039;s most trusted operative and the closest thing she has to a long-standing personal loyalty in Night City. Sera has rooftop access to the penthouse. She has been with Gwen long enough that the building reads her presence before she reaches the keypad. What exists between them beyond the professional has never been named directly by either of them. Night City does not tend to reward that kind of deferral.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleopatra VII&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A name that reached her through unlikely means. A woman she has since been almost entirely unable to find in any database the Datakrash left intact. She knows the shape of her. She knows she is not passive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Operations &amp;amp; Wealth ==&lt;br /&gt;
&lt;br /&gt;
Gwen&#039;s wealth is inherited and old, the kind that has compounded quietly across generations without requiring the visibility that newer Night City money tends to demand. She manages a small private operation: investments, carefully selected interests, the kind of influence that moves through intermediaries rather than press releases.&lt;br /&gt;
&lt;br /&gt;
She carries two phones. The distinction between them matters.&lt;br /&gt;
&lt;br /&gt;
Her penthouse in Aldecaldos Tower is the operational center of her private life, access by rooftop AV only, no lobby entry, biometric systems that read her presence before she reaches them. She does not bring people there. She brought Olivia there.&lt;br /&gt;
&lt;br /&gt;
Avago Inc. exists in her mind as something forming. The capital is hers. The genius, she has decided, is someone else&#039;s entirely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Augmentations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold Cyberware Seams&#039;&#039;&#039; &lt;br /&gt;
Two pure gold seams tracing horizontally from just under the eyes across the high cheekbones. Flush against the skin, not raised, not decorative in the conventional sense. The specific cyberware of someone whose family has had money long enough to make even modification a statement of restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Link&#039;&#039;&#039; &lt;br /&gt;
Port in the palm of the left hand. Standard interface for BD recordings and neural data.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynalar OS Neural Shard, Koine Greek Language&#039;&#039;&#039; &lt;br /&gt;
A custom Dynalar commission built from a specific individual&#039;s neural pathways rather than a standardized language database. The Koine it carries is not generic, it contains the register, vocabulary, idioms, and speech patterns of its source. A significant investment in both development and intent.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Gwen_Ciceronis&amp;diff=484</id>
		<title>Gwen Ciceronis</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Gwen_Ciceronis&amp;diff=484"/>
		<updated>2026-04-07T03:20:40Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Augmentations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Gwen Ciceronis&lt;br /&gt;
| image = [[File:gwenc.png|400px]]&lt;br /&gt;
| image_caption = Gwen Ciceronis - 2072&lt;br /&gt;
| age = 24&lt;br /&gt;
| birth_date = 2048&lt;br /&gt;
| birth_place = Night City&lt;br /&gt;
| temporal_displacement = &lt;br /&gt;
| location = Aldecaldos Tower, Night City&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = Alive&lt;br /&gt;
| occupation = Investor &amp;amp; Operator, Co-Founder, Avago Inc. (since 2073)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis is a principal character in &#039;&#039;The Architekton&#039;&#039;, a roleplay novel set across two timelines simultaneously: 48 BCE Alexandria and 2072 Night City.&lt;br /&gt;
&lt;br /&gt;
Born into inherited wealth old enough to predate most of Night City&#039;s institutional memory, Gwen is an anomaly in 2072, a woman of considerable means and sharper-than-average operational intelligence who has spent twelve years obsessively studying a history the rest of her world largely forgot. She collects antiquities. She reads dead languages by fragment. She knows the shape of civilizations that most people in Night City couldn&#039;t place on a map that no longer exists.&lt;br /&gt;
&lt;br /&gt;
On the 7th of October, 2072, she rounded a corner in Pacifica and found something her twelve years of obsession had not prepared her for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis was born in 2048 in Night City, the only child of a family whose wealth was old enough to have survived the Datakrash, the corporate wars, and every restructuring of Night City&#039;s power landscape in between. The kind of money that does not need to announce itself because it has never once needed to. Her last name, Ciceronis, has been carried through her family line for longer than anyone in her immediate circle has thought to ask about. She carries it without knowing its full significance.&lt;br /&gt;
&lt;br /&gt;
Her parents managed the family&#039;s holdings before her. She began managing them herself earlier than most would consider appropriate and has not looked back. Her operation is not a megacorp, not yet, not in 2072, but it is deliberate, growing, and structured with the patience of someone who thinks in decades rather than quarters.&lt;br /&gt;
&lt;br /&gt;
What sets her apart in Night City&#039;s landscape is not the money. It is the twelve years of privately sustained obsession with ancient Roman and Greek antiquity, a period most of 2072 treats as irrelevant noise between the present and whatever came immediately before it. She learned fragments of dead Latin from texts that survived the Datakrash by accident. She acquired antiquities through channels that required both money and discretion. She built a private collection in a penthouse that most people in her world would find eccentric at best.&lt;br /&gt;
&lt;br /&gt;
She installed a Koine Greek neural shard built from another person&#039;s neural pathways into her own skull.&lt;br /&gt;
&lt;br /&gt;
She was not eccentric. She was preparing for something she didn&#039;t have a name for yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Olivia Alexandra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The person Gwen rebuilt from nothing and named. Their relationship is the central axis of her life in 2072 in a way she did not plan for and has not moved to examine too closely. She calls her impossible. She means it as the highest possible thing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sera&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gwen&#039;s most trusted operative and the closest thing she has to a long-standing personal loyalty in Night City. Sera has rooftop access to the penthouse. She has been with Gwen long enough that the building reads her presence before she reaches the keypad. What exists between them beyond the professional has never been named directly by either of them. Night City does not tend to reward that kind of deferral.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleopatra VII&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A name that reached her through unlikely means. A woman she has since been almost entirely unable to find in any database the Datakrash left intact. She knows the shape of her. She knows she is not passive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Operations &amp;amp; Wealth ==&lt;br /&gt;
&lt;br /&gt;
Gwen&#039;s wealth is inherited and old, the kind that has compounded quietly across generations without requiring the visibility that newer Night City money tends to demand. She manages a small private operation: investments, carefully selected interests, the kind of influence that moves through intermediaries rather than press releases.&lt;br /&gt;
&lt;br /&gt;
She carries two phones. The distinction between them matters.&lt;br /&gt;
&lt;br /&gt;
Her penthouse in Aldecaldos Tower is the operational center of her private life, access by rooftop AV only, no lobby entry, biometric systems that read her presence before she reaches them. She does not bring people there. She brought Olivia there.&lt;br /&gt;
&lt;br /&gt;
Avago Inc. exists in her mind as something forming. The capital is hers. The genius, she has decided, is someone else&#039;s entirely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Augmentations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold Cyberware Seams&#039;&#039;&#039; &lt;br /&gt;
Two pure gold seams tracing horizontally from just under the eyes across the high cheekbones. Flush against the skin, not raised, not decorative in the conventional sense. The specific cyberware of someone whose family has had money long enough to make even modification a statement of restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Link&#039;&#039;&#039; &lt;br /&gt;
Port in the palm of the left hand. Standard interface for BD recordings and neural data.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynalar OS Neural Shard, Koine Greek Language&#039;&#039;&#039; &lt;br /&gt;
A custom Dynalar commission built from a specific individual&#039;s neural pathways rather than a standardized language database. The Koine it carries is not generic, it contains the register, vocabulary, idioms, and speech patterns of its source. A significant investment in both development and intent.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Gwen_Ciceronis&amp;diff=483</id>
		<title>Gwen Ciceronis</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Gwen_Ciceronis&amp;diff=483"/>
		<updated>2026-04-07T03:20:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;{{InfoboxOlivia | name = Gwen Ciceronis | image = 400px | image_caption = Gwen Ciceronis - 2072 | age = 24 | birth_date = 2048 | birth_place = Night City | temporal_displacement =  | location = Aldecaldos Tower, Night City | faction = Avago Inc. | status = Alive | occupation = Investor &amp;amp; Operator, Co-Founder, Avago Inc. (since 2073) }}   == Notes ==  Gwen Ciceronis is a principal character in &amp;#039;&amp;#039;The Architekton&amp;#039;&amp;#039;, a roleplay novel set across two timelin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Gwen Ciceronis&lt;br /&gt;
| image = [[File:gwenc.png|400px]]&lt;br /&gt;
| image_caption = Gwen Ciceronis - 2072&lt;br /&gt;
| age = 24&lt;br /&gt;
| birth_date = 2048&lt;br /&gt;
| birth_place = Night City&lt;br /&gt;
| temporal_displacement = &lt;br /&gt;
| location = Aldecaldos Tower, Night City&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = Alive&lt;br /&gt;
| occupation = Investor &amp;amp; Operator, Co-Founder, Avago Inc. (since 2073)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis is a principal character in &#039;&#039;The Architekton&#039;&#039;, a roleplay novel set across two timelines simultaneously: 48 BCE Alexandria and 2072 Night City.&lt;br /&gt;
&lt;br /&gt;
Born into inherited wealth old enough to predate most of Night City&#039;s institutional memory, Gwen is an anomaly in 2072, a woman of considerable means and sharper-than-average operational intelligence who has spent twelve years obsessively studying a history the rest of her world largely forgot. She collects antiquities. She reads dead languages by fragment. She knows the shape of civilizations that most people in Night City couldn&#039;t place on a map that no longer exists.&lt;br /&gt;
&lt;br /&gt;
On the 7th of October, 2072, she rounded a corner in Pacifica and found something her twelve years of obsession had not prepared her for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis was born in 2048 in Night City, the only child of a family whose wealth was old enough to have survived the Datakrash, the corporate wars, and every restructuring of Night City&#039;s power landscape in between. The kind of money that does not need to announce itself because it has never once needed to. Her last name, Ciceronis, has been carried through her family line for longer than anyone in her immediate circle has thought to ask about. She carries it without knowing its full significance.&lt;br /&gt;
&lt;br /&gt;
Her parents managed the family&#039;s holdings before her. She began managing them herself earlier than most would consider appropriate and has not looked back. Her operation is not a megacorp, not yet, not in 2072, but it is deliberate, growing, and structured with the patience of someone who thinks in decades rather than quarters.&lt;br /&gt;
&lt;br /&gt;
What sets her apart in Night City&#039;s landscape is not the money. It is the twelve years of privately sustained obsession with ancient Roman and Greek antiquity, a period most of 2072 treats as irrelevant noise between the present and whatever came immediately before it. She learned fragments of dead Latin from texts that survived the Datakrash by accident. She acquired antiquities through channels that required both money and discretion. She built a private collection in a penthouse that most people in her world would find eccentric at best.&lt;br /&gt;
&lt;br /&gt;
She installed a Koine Greek neural shard built from another person&#039;s neural pathways into her own skull.&lt;br /&gt;
&lt;br /&gt;
She was not eccentric. She was preparing for something she didn&#039;t have a name for yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Olivia Alexandra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The person Gwen rebuilt from nothing and named. Their relationship is the central axis of her life in 2072 in a way she did not plan for and has not moved to examine too closely. She calls her impossible. She means it as the highest possible thing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sera&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gwen&#039;s most trusted operative and the closest thing she has to a long-standing personal loyalty in Night City. Sera has rooftop access to the penthouse. She has been with Gwen long enough that the building reads her presence before she reaches the keypad. What exists between them beyond the professional has never been named directly by either of them. Night City does not tend to reward that kind of deferral.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleopatra VII&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A name that reached her through unlikely means. A woman she has since been almost entirely unable to find in any database the Datakrash left intact. She knows the shape of her. She knows she is not passive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Operations &amp;amp; Wealth ==&lt;br /&gt;
&lt;br /&gt;
Gwen&#039;s wealth is inherited and old, the kind that has compounded quietly across generations without requiring the visibility that newer Night City money tends to demand. She manages a small private operation: investments, carefully selected interests, the kind of influence that moves through intermediaries rather than press releases.&lt;br /&gt;
&lt;br /&gt;
She carries two phones. The distinction between them matters.&lt;br /&gt;
&lt;br /&gt;
Her penthouse in Aldecaldos Tower is the operational center of her private life, access by rooftop AV only, no lobby entry, biometric systems that read her presence before she reaches them. She does not bring people there. She brought Olivia there.&lt;br /&gt;
&lt;br /&gt;
Avago Inc. exists in her mind as something forming. The capital is hers. The genius, she has decided, is someone else&#039;s entirely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Augmentations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold Cyberware Seams&#039;&#039;&#039; Two pure gold seams tracing horizontally from just under the eyes across the high cheekbones. Flush against the skin, not raised, not decorative in the conventional sense. The specific cyberware of someone whose family has had money long enough to make even modification a statement of restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Link&#039;&#039;&#039; Port in the palm of the left hand. Standard interface for BD recordings and neural data.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynalar OS Neural Shard, Koine Greek Language&#039;&#039;&#039; A custom Dynalar commission built from a specific individual&#039;s neural pathways rather than a standardized language database. The Koine it carries is not generic, it contains the register, vocabulary, idioms, and speech patterns of its source. A significant investment in both development and intent.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=File:Gwenc.png&amp;diff=482</id>
		<title>File:Gwenc.png</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=File:Gwenc.png&amp;diff=482"/>
		<updated>2026-04-07T03:12:21Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=481</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=481"/>
		<updated>2026-04-07T03:05:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* PLACEHOLDER */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Olivia Alexandra&lt;br /&gt;
| image = [[File:Oliviaalex.png|400px]]&lt;br /&gt;
| image_caption = Olivia Alexandra - 2076&lt;br /&gt;
| age = 28&lt;br /&gt;
| birth_date = March 8, 72 BCE&lt;br /&gt;
| birth_place = Ναύκρατις (Naucratis), Egypt&lt;br /&gt;
| temporal_displacement = Arrived in Night City, 2072&lt;br /&gt;
| location = Currently in Pacifica - Story in progress.&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = &lt;br /&gt;
| occupation = Architekton &amp;amp; Mechanikos (48 BCE) — Co-Founder, Avago Inc.(since 2073)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Olivia Alexandra, born Olivier Alexander, is the central character of &#039;&#039;The Architekton&#039;&#039;, a fiction novel set across two timelines simultaneously: 48 BCE Alexandria and 2072 Night City.&lt;br /&gt;
&lt;br /&gt;
Olivier was a master architect and engineer in the service of Cleopatra VII, displaced from his world during the Alexandrian War by a pre-dynastic artifact called the Shard of Duat. He did not travel through time. He was torn through to a parallel world, a different skin of the same existence, separated not by years but by the thickness of existence itself, and arrived in Night City with a shattered spine, no language, and nothing else.&lt;br /&gt;
&lt;br /&gt;
He was found by Gwen Ciceronis, who rebuilt him from nothing. The body she chose was female. The name she gave him was Olivia Alexandra.&lt;br /&gt;
&lt;br /&gt;
The story follows both timelines in parallel, Olivia learning a world two thousand years beyond anything she knows, while Cleopatra hunts for a way back from the other side of the boundary.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Olivier Alexander was born on March 8th, 72 BCE, in Ναύκρατις, Naucratis, a Greek trading city in the Egyptian delta, old and cosmopolitan, the kind of place where the Mediterranean world folded into itself. His mother was Lysandra Alexandrou, Egyptian Greek of Macedonian heritage, Naucratis-born, educated, and literate in the way that women of certain Alexandrian families were when the right household allowed it. His father was Publius Naevius Scaeva, a Roman of patrician standing whose business brought him to the delta and whose presence produced a son he would not keep and a woman he would ultimately sell.&lt;br /&gt;
&lt;br /&gt;
Publius Naevius Scaeva did not survive long after that. Olivier saw to it quietly, completely, and without discussion. He took his mother&#039;s name, Alexander, and discarded the Roman one as a man discards something that has stopped being useful and started being a stain. The Latin remained in his mouth whether he wanted it or not, inherited in the blood, patrician in its accent and precise in its construction. He uses it when the situation demands it and avoids it otherwise. It tastes, as he once said on a road in the dark, like wolf.&lt;br /&gt;
&lt;br /&gt;
Lysandra&#039;s whereabouts are unknown. She was sold before Olivier had the means or the reach to prevent it, and the lead went cold. He thinks of her rarely in the way that a man avoids pressing on a wound that hasn&#039;t healed, not because he has let go but because he hasn&#039;t, and knows it. Finding her is a priority he is deferring, not abandoning. She is alive somewhere in his mind until proven otherwise.&lt;br /&gt;
&lt;br /&gt;
He grew up predominantly in his mother&#039;s world, Koine-speaking, Greek in its rhythms and its references, the language of civilization as far as he was concerned and everything else noise. He educated himself the way certain minds do when they are given access to enough material and left largely alone with it, architecture, engineering, mechanics, writing, the structural logic of how things are built and why they fail. He arrived at the codex book format independently, binding pages rather than rolling scrolls, and considered it a private solution to a practical problem until he encountered another one on a shelf in Night City two thousand years later and understood for the first time that he was not the only fool who had thought of it.&lt;br /&gt;
&lt;br /&gt;
By his early twenties he was in Alexandria, in Cleopatra&#039;s world, his hands already carrying the specific competence of someone who has been solving structural problems since before they understood what solving them would become. The title Architekton, Architect, was not given to him romantically. It was a conclusion reached methodically by a woman who notices everything, over the course of a journey on a road in the desert, through the observation of drawings and site assessments and the specific way his mind organized itself in difficult rooms. She decided it before she had the authority to make it real and simply waited to be home before she said it aloud.&lt;br /&gt;
&lt;br /&gt;
He was also Mechanikos, Engineer,  which in his hands meant the design of military installations, forge systems, defensive structures, and weapons. It was in this capacity that he was defending the Royal Forge during the War of Alexandria when Magas deployed the Shard of Duat and the world ended for him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Ascalon Promise ==&lt;br /&gt;
Cleopatra VII was twenty-one years old and exiled from her own throne when she walked the road to Ascalon. She traveled as a merchant&#039;s wife, no royal markers, a small group around her, Charmion, Iras, servants, mercenaries from Pelusium who barely respected her because gold was the only authority on that road. Brutal. Unglamorous. Real.&lt;br /&gt;
&lt;br /&gt;
Olivier followed her because he wanted to. No other reason.&lt;br /&gt;
&lt;br /&gt;
He cooked for her. Cleaned her clothes. Tended to her when bad water made her violently ill, held her hair, rubbed her back, kept her warm, stroked her hair until sleep took her. Things Charmion and Iras would have done, but he preferred them occupied elsewhere. He did it because it is simply what you do for someone you love.&lt;br /&gt;
&lt;br /&gt;
When fever took him weeks later she returned it entirely. In her tent. In private. Her hand in his hair while he slept, her guards dismissed, the girl from the desert fully present in a way the Queen of Egypt was not permitted to be anywhere else.&lt;br /&gt;
&lt;br /&gt;
They survived freezing nights under rough wool blankets, learning the rhythm of each other&#039;s breathing. They survived assassins sent by Arsinoe, he tasted her food and slept lightly with a dagger. She only slept soundly because his eyes were open.&lt;br /&gt;
&lt;br /&gt;
On a night somewhere on that road, camp quiet around them, she opened in Latin, &#039;&#039;Tu non es quod videris.&#039;&#039; You are not what you appear to be. He answered without flinching. She pressed further. He stood and sat behind her, his arms around her, her back against his chest, her hand in his. His chin on her shoulder. And he told her, switching mid-sentence from the wolf&#039;s language into his mother&#039;s and hers:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Good. Because I do what wolves can&#039;t. I do what it takes to protect my gazelle from wolves.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A small kiss placed slowly on her cheek. She turned her hand over in his. Stopped being tended to. Held on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Keep me safe then,&#039;&#039; she said.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I am. Since we left, now, and beyond death. Always.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
She pressed back against him. Barely perceptibly. And they stayed there.&lt;br /&gt;
&lt;br /&gt;
This is the night she knew. Not in Alexandria with her throne restored and her court watching. Here, on the road, stripped of everything. She filed it the way she files everything that matters, precisely, without flinching, and said nothing.&lt;br /&gt;
&lt;br /&gt;
The Ascalon Promise was whispered later, in the dark, when the shape of what they were to each other had no more need of indirection. He promised to always see the vulnerable girl in the tent. She promised she would never have to wear the Pharaoh mask with him. He promised her a future, children, fierce love, never leaving her side.&lt;br /&gt;
&lt;br /&gt;
He called her δορκάς, Gazelle. She called him Ἀρχιτέκτων, Architekton. He was her equal. The one person the hierarchy dissolved around. Her obsession the logical conclusion of a woman who had never been safe, suddenly finding one person who made her safe without wanting anything in return.&lt;br /&gt;
&lt;br /&gt;
Eighteen days after the Void Strike, she said into a dark corner of her bedchambers: &#039;&#039;I am not passive.&#039;&#039; She has not stopped meaning it since.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
On the 7th of October, 2072, Olivier Alexander materialized in a Pacifica Combat Zone alleyway with a shattered spine, severe burns, and no framework for what Night City was. His mind, steeped in the Egyptian Underworld as the only available mythology for what was happening to him, interpreted the acid rain and neon as Duat. He dragged himself out of an industrial trash compactor and collapsed in the street whispering a name into the rain.&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis found him. She did not leave.&lt;br /&gt;
&lt;br /&gt;
What followed was ten days in a private medical facility — communication cobbled together through broken approximations of a language her translation module could not identify, a body too damaged to move, and a woman who stayed every night in the chair beside the bed for reasons she could not yet articulate. When she offered him a solution, a new body, already chosen, the surgery already arranged, he had one condition. She kept it.&lt;br /&gt;
&lt;br /&gt;
He woke on the 15th of October in a body that was female, with synthetic eyes and a spine sealed in gold filament where the damage had been. She was in the chair. She had been there the whole time. She spoke to him in his own language, harvested from his mind without his knowledge and installed in herself, and gave him a name.&lt;br /&gt;
Olivia Alexandra.&lt;br /&gt;
&lt;br /&gt;
She is currently in Gwen&#039;s penthouse, Aldecaldos Tower, Night City, seventy-two hours into a world she has no map for and learning it the only way she knows how, by looking at everything until it makes sense.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleopatra VII&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Queen of Egypt. The bond between them was not built in a palace, it was built on a desert road, in fever and cold and hunger, over a month of exile that stripped every pretense from both of them. He followed her to Ascalon because he wanted to. No other reason. What grew from that road became the central fact of his life, the promise he carried into the forge and would have carried beyond it.&lt;br /&gt;
&lt;br /&gt;
He calls her δορκάς, Gazelle. A name given in the dark on a road where she was neither queen nor pharaoh, just the woman he was keeping safe from wolves. She has never asked him to stop.&lt;br /&gt;
&lt;br /&gt;
She is not passive about his absence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gwen Ciceronis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The woman who found him in the rain and chose not to leave. She rebuilt him from nothing, stayed every night in the chair beside the medical bed, and learned his language to speak to him in it. Their relationship has grown into something neither of them has fully named, built incrementally out of small certain gestures — broken bread offered and received, a coat placed over broken shoulders, a hand held through the dark.&lt;br /&gt;
&lt;br /&gt;
He calls her φιλτάτη. Dearest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Augmentations ==&lt;br /&gt;
All augmentations are the result of Gwen&#039;s bio-sculpt commission, October 2072. Olivier had no cybernetics prior to arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kiroshi Optics&#039;&#039;&#039;, Synthetic eyes replacing the original green. Deep brown. Hyper-precise visual input. Perfect vision in complete darkness with no adjustment period. Instantaneous light adaptation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steel and Carbon Fiber Skeleton&#039;&#039;&#039;, Full skeletal replacement. High-density. Explains the extreme weight relative to the body&#039;s visual delicacy, and the strength that significantly exceeds what the frame appears capable of. Olivia does not yet fully know the extent of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augmented Hearing&#039;&#039;&#039;, Activates at high alert or focused attention. Can hear through floors and walls, detect movement patterns at distance with precision far beyond any organic capability. First demonstrated October 17th when she detected Rector&#039;s operatives on the renovation floor below the penthouse before any sound was audible to Gwen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kintsugi Spine&#039;&#039;&#039;, Surgical seam running the full length of the spine, sealed with gold filament. The site of the original destruction — the Void Strike shattered his spine — made gold. Gwen&#039;s deliberate aesthetic choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stimulant Points&#039;&#039;&#039;, Installed without Olivia&#039;s knowledge or consent during the bio-sculpt at Gwen&#039;s specific instruction. Hidden pressure points located behind the ear and along the neck and hairline. Contact or pressure produces cascading warmth and overstimulation. Only Gwen knows their location and effect. Olivia experiences the sensation and has no framework for why it happens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OS Neural Shard&#039;&#039;&#039;, A custom engineered neural shard produced by Dynalar Technologies, Night City&#039;s established cyberware manufacturer. Commissioned as a bespoke development outside their standard product line — the specific capability it carries does not exist in any commercial Dynalar catalogue. Installed at the base of the skull, it passively records high-intensity neural events in a continuous loop, functioning similarly to a dashcam for the mind. The commission represents a significant financial and developmental investment. Olivia is unaware of its presence and function. Its existence and what it has recorded are known only to Gwen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:olivia3.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=480</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=480"/>
		<updated>2026-04-07T03:05:34Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Olivia Alexandra&lt;br /&gt;
| image = [[File:Oliviaalex.png|400px]]&lt;br /&gt;
| image_caption = Olivia Alexandra - 2076&lt;br /&gt;
| age = 28&lt;br /&gt;
| birth_date = March 8, 72 BCE&lt;br /&gt;
| birth_place = Ναύκρατις (Naucratis), Egypt&lt;br /&gt;
| temporal_displacement = Arrived in Night City, 2072&lt;br /&gt;
| location = Currently in Pacifica - Story in progress.&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = &lt;br /&gt;
| occupation = Architekton &amp;amp; Mechanikos (48 BCE) — Co-Founder, Avago Inc.(since 2073)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Olivia Alexandra, born Olivier Alexander, is the central character of &#039;&#039;The Architekton&#039;&#039;, a fiction novel set across two timelines simultaneously: 48 BCE Alexandria and 2072 Night City.&lt;br /&gt;
&lt;br /&gt;
Olivier was a master architect and engineer in the service of Cleopatra VII, displaced from his world during the Alexandrian War by a pre-dynastic artifact called the Shard of Duat. He did not travel through time. He was torn through to a parallel world, a different skin of the same existence, separated not by years but by the thickness of existence itself, and arrived in Night City with a shattered spine, no language, and nothing else.&lt;br /&gt;
&lt;br /&gt;
He was found by Gwen Ciceronis, who rebuilt him from nothing. The body she chose was female. The name she gave him was Olivia Alexandra.&lt;br /&gt;
&lt;br /&gt;
The story follows both timelines in parallel, Olivia learning a world two thousand years beyond anything she knows, while Cleopatra hunts for a way back from the other side of the boundary.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Olivier Alexander was born on March 8th, 72 BCE, in Ναύκρατις, Naucratis, a Greek trading city in the Egyptian delta, old and cosmopolitan, the kind of place where the Mediterranean world folded into itself. His mother was Lysandra Alexandrou, Egyptian Greek of Macedonian heritage, Naucratis-born, educated, and literate in the way that women of certain Alexandrian families were when the right household allowed it. His father was Publius Naevius Scaeva, a Roman of patrician standing whose business brought him to the delta and whose presence produced a son he would not keep and a woman he would ultimately sell.&lt;br /&gt;
&lt;br /&gt;
Publius Naevius Scaeva did not survive long after that. Olivier saw to it quietly, completely, and without discussion. He took his mother&#039;s name, Alexander, and discarded the Roman one as a man discards something that has stopped being useful and started being a stain. The Latin remained in his mouth whether he wanted it or not, inherited in the blood, patrician in its accent and precise in its construction. He uses it when the situation demands it and avoids it otherwise. It tastes, as he once said on a road in the dark, like wolf.&lt;br /&gt;
&lt;br /&gt;
Lysandra&#039;s whereabouts are unknown. She was sold before Olivier had the means or the reach to prevent it, and the lead went cold. He thinks of her rarely in the way that a man avoids pressing on a wound that hasn&#039;t healed, not because he has let go but because he hasn&#039;t, and knows it. Finding her is a priority he is deferring, not abandoning. She is alive somewhere in his mind until proven otherwise.&lt;br /&gt;
&lt;br /&gt;
He grew up predominantly in his mother&#039;s world, Koine-speaking, Greek in its rhythms and its references, the language of civilization as far as he was concerned and everything else noise. He educated himself the way certain minds do when they are given access to enough material and left largely alone with it, architecture, engineering, mechanics, writing, the structural logic of how things are built and why they fail. He arrived at the codex book format independently, binding pages rather than rolling scrolls, and considered it a private solution to a practical problem until he encountered another one on a shelf in Night City two thousand years later and understood for the first time that he was not the only fool who had thought of it.&lt;br /&gt;
&lt;br /&gt;
By his early twenties he was in Alexandria, in Cleopatra&#039;s world, his hands already carrying the specific competence of someone who has been solving structural problems since before they understood what solving them would become. The title Architekton, Architect, was not given to him romantically. It was a conclusion reached methodically by a woman who notices everything, over the course of a journey on a road in the desert, through the observation of drawings and site assessments and the specific way his mind organized itself in difficult rooms. She decided it before she had the authority to make it real and simply waited to be home before she said it aloud.&lt;br /&gt;
&lt;br /&gt;
He was also Mechanikos, Engineer,  which in his hands meant the design of military installations, forge systems, defensive structures, and weapons. It was in this capacity that he was defending the Royal Forge during the War of Alexandria when Magas deployed the Shard of Duat and the world ended for him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Ascalon Promise ==&lt;br /&gt;
Cleopatra VII was twenty-one years old and exiled from her own throne when she walked the road to Ascalon. She traveled as a merchant&#039;s wife, no royal markers, a small group around her, Charmion, Iras, servants, mercenaries from Pelusium who barely respected her because gold was the only authority on that road. Brutal. Unglamorous. Real.&lt;br /&gt;
&lt;br /&gt;
Olivier followed her because he wanted to. No other reason.&lt;br /&gt;
&lt;br /&gt;
He cooked for her. Cleaned her clothes. Tended to her when bad water made her violently ill, held her hair, rubbed her back, kept her warm, stroked her hair until sleep took her. Things Charmion and Iras would have done, but he preferred them occupied elsewhere. He did it because it is simply what you do for someone you love.&lt;br /&gt;
&lt;br /&gt;
When fever took him weeks later she returned it entirely. In her tent. In private. Her hand in his hair while he slept, her guards dismissed, the girl from the desert fully present in a way the Queen of Egypt was not permitted to be anywhere else.&lt;br /&gt;
&lt;br /&gt;
They survived freezing nights under rough wool blankets, learning the rhythm of each other&#039;s breathing. They survived assassins sent by Arsinoe, he tasted her food and slept lightly with a dagger. She only slept soundly because his eyes were open.&lt;br /&gt;
&lt;br /&gt;
On a night somewhere on that road, camp quiet around them, she opened in Latin, &#039;&#039;Tu non es quod videris.&#039;&#039; You are not what you appear to be. He answered without flinching. She pressed further. He stood and sat behind her, his arms around her, her back against his chest, her hand in his. His chin on her shoulder. And he told her, switching mid-sentence from the wolf&#039;s language into his mother&#039;s and hers:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Good. Because I do what wolves can&#039;t. I do what it takes to protect my gazelle from wolves.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A small kiss placed slowly on her cheek. She turned her hand over in his. Stopped being tended to. Held on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Keep me safe then,&#039;&#039; she said.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I am. Since we left, now, and beyond death. Always.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
She pressed back against him. Barely perceptibly. And they stayed there.&lt;br /&gt;
&lt;br /&gt;
This is the night she knew. Not in Alexandria with her throne restored and her court watching. Here, on the road, stripped of everything. She filed it the way she files everything that matters, precisely, without flinching, and said nothing.&lt;br /&gt;
&lt;br /&gt;
The Ascalon Promise was whispered later, in the dark, when the shape of what they were to each other had no more need of indirection. He promised to always see the vulnerable girl in the tent. She promised she would never have to wear the Pharaoh mask with him. He promised her a future, children, fierce love, never leaving her side.&lt;br /&gt;
&lt;br /&gt;
He called her δορκάς, Gazelle. She called him Ἀρχιτέκτων, Architekton. He was her equal. The one person the hierarchy dissolved around. Her obsession the logical conclusion of a woman who had never been safe, suddenly finding one person who made her safe without wanting anything in return.&lt;br /&gt;
&lt;br /&gt;
Eighteen days after the Void Strike, she said into a dark corner of her bedchambers: &#039;&#039;I am not passive.&#039;&#039; She has not stopped meaning it since.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
On the 7th of October, 2072, Olivier Alexander materialized in a Pacifica Combat Zone alleyway with a shattered spine, severe burns, and no framework for what Night City was. His mind, steeped in the Egyptian Underworld as the only available mythology for what was happening to him, interpreted the acid rain and neon as Duat. He dragged himself out of an industrial trash compactor and collapsed in the street whispering a name into the rain.&lt;br /&gt;
&lt;br /&gt;
Gwen Ciceronis found him. She did not leave.&lt;br /&gt;
&lt;br /&gt;
What followed was ten days in a private medical facility — communication cobbled together through broken approximations of a language her translation module could not identify, a body too damaged to move, and a woman who stayed every night in the chair beside the bed for reasons she could not yet articulate. When she offered him a solution, a new body, already chosen, the surgery already arranged, he had one condition. She kept it.&lt;br /&gt;
&lt;br /&gt;
He woke on the 15th of October in a body that was female, with synthetic eyes and a spine sealed in gold filament where the damage had been. She was in the chair. She had been there the whole time. She spoke to him in his own language, harvested from his mind without his knowledge and installed in herself, and gave him a name.&lt;br /&gt;
Olivia Alexandra.&lt;br /&gt;
&lt;br /&gt;
She is currently in Gwen&#039;s penthouse, Aldecaldos Tower, Night City, seventy-two hours into a world she has no map for and learning it the only way she knows how, by looking at everything until it makes sense.&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleopatra VII&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Queen of Egypt. The bond between them was not built in a palace, it was built on a desert road, in fever and cold and hunger, over a month of exile that stripped every pretense from both of them. He followed her to Ascalon because he wanted to. No other reason. What grew from that road became the central fact of his life, the promise he carried into the forge and would have carried beyond it.&lt;br /&gt;
&lt;br /&gt;
He calls her δορκάς, Gazelle. A name given in the dark on a road where she was neither queen nor pharaoh, just the woman he was keeping safe from wolves. She has never asked him to stop.&lt;br /&gt;
&lt;br /&gt;
She is not passive about his absence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gwen Ciceronis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The woman who found him in the rain and chose not to leave. She rebuilt him from nothing, stayed every night in the chair beside the medical bed, and learned his language to speak to him in it. Their relationship has grown into something neither of them has fully named, built incrementally out of small certain gestures — broken bread offered and received, a coat placed over broken shoulders, a hand held through the dark.&lt;br /&gt;
&lt;br /&gt;
He calls her φιλτάτη. Dearest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Augmentations ==&lt;br /&gt;
All augmentations are the result of Gwen&#039;s bio-sculpt commission, October 2072. Olivier had no cybernetics prior to arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kiroshi Optics&#039;&#039;&#039;, Synthetic eyes replacing the original green. Deep brown. Hyper-precise visual input. Perfect vision in complete darkness with no adjustment period. Instantaneous light adaptation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steel and Carbon Fiber Skeleton&#039;&#039;&#039;, Full skeletal replacement. High-density. Explains the extreme weight relative to the body&#039;s visual delicacy, and the strength that significantly exceeds what the frame appears capable of. Olivia does not yet fully know the extent of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augmented Hearing&#039;&#039;&#039;, Activates at high alert or focused attention. Can hear through floors and walls, detect movement patterns at distance with precision far beyond any organic capability. First demonstrated October 17th when she detected Rector&#039;s operatives on the renovation floor below the penthouse before any sound was audible to Gwen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kintsugi Spine&#039;&#039;&#039;, Surgical seam running the full length of the spine, sealed with gold filament. The site of the original destruction — the Void Strike shattered his spine — made gold. Gwen&#039;s deliberate aesthetic choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stimulant Points&#039;&#039;&#039;, Installed without Olivia&#039;s knowledge or consent during the bio-sculpt at Gwen&#039;s specific instruction. Hidden pressure points located behind the ear and along the neck and hairline. Contact or pressure produces cascading warmth and overstimulation. Only Gwen knows their location and effect. Olivia experiences the sensation and has no framework for why it happens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OS Neural Shard&#039;&#039;&#039;, A custom engineered neural shard produced by Dynalar Technologies, Night City&#039;s established cyberware manufacturer. Commissioned as a bespoke development outside their standard product line — the specific capability it carries does not exist in any commercial Dynalar catalogue. Installed at the base of the skull, it passively records high-intensity neural events in a continuous loop, functioning similarly to a dashcam for the mind. The commission represents a significant financial and developmental investment. Olivia is unaware of its presence and function. Its existence and what it has recorded are known only to Gwen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:olivia3.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=479</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=479"/>
		<updated>2026-04-06T23:35:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Olivia Alexandra&lt;br /&gt;
| image = [[File:Oliviaalex.png|400px]]&lt;br /&gt;
| image_caption = Olivia Alexandra - 2076&lt;br /&gt;
| age = 28&lt;br /&gt;
| birth_date = March 7, 72 BCE&lt;br /&gt;
| birth_place = Ναύκρατις (Naucratis), Egypt&lt;br /&gt;
| temporal_displacement = Arrived in Night City, 2072&lt;br /&gt;
| location = Currently in Pacifica - Story in progress.&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = &lt;br /&gt;
| occupation = Co-Founder of Avago Inc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:olivia3.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=478</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=478"/>
		<updated>2026-04-06T23:35:08Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Olivia Alexandra&lt;br /&gt;
| image = [[File:Oliviaalex.png|400px]]&lt;br /&gt;
| image_caption = Olivia Alexandra - 2076&lt;br /&gt;
| age = 28&lt;br /&gt;
| birth_date = March 7, 72 BCE&lt;br /&gt;
| birth_place = Ναύκρατις (Naucratis), Egypt&lt;br /&gt;
| temporal_displacement = Arrived in Night City, 2072&lt;br /&gt;
| location = Currently in Pacifica - Story in progress.&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = &lt;br /&gt;
| occupation = Co-Founder of Avago Inc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:olivia2.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=File:Olivia3.png&amp;diff=477</id>
		<title>File:Olivia3.png</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=File:Olivia3.png&amp;diff=477"/>
		<updated>2026-04-06T23:34:31Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Template:InfoboxOlivia&amp;diff=476</id>
		<title>Template:InfoboxOlivia</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Template:InfoboxOlivia&amp;diff=476"/>
		<updated>2026-03-09T03:28:56Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; margin: 0 0 1em 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;border: 1px solid #a2a9b1; background: #f8f9fa; padding: 5px; width: 25em; font-size: 90%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #eaecf0; text-align: center;&amp;quot; | {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | {{{image|[[File:Placeholder.jpg|250px]]}}}&amp;lt;br /&amp;gt;{{{image_caption|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #eaecf0;&amp;quot; | Personal Details&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Age&#039;&#039;&#039; || {{{age|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birth Date&#039;&#039;&#039; || {{{birth_date|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birth Place&#039;&#039;&#039; || {{{birth_place|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Temporal Displacement&#039;&#039;&#039; || {{{temporal_displacement|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #eaecf0;&amp;quot; | Roleplay Info&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Status&#039;&#039;&#039; || {{{status|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Occupation&#039;&#039;&#039; || {{{occupation|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Location&#039;&#039;&#039; || {{{location|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{InfoboxOlivia&lt;br /&gt;
| name = &lt;br /&gt;
| image = &lt;br /&gt;
| image_caption = &lt;br /&gt;
| age = &lt;br /&gt;
| birth_date = &lt;br /&gt;
| birth_place = &lt;br /&gt;
| temporal_displacement = &lt;br /&gt;
| status = &lt;br /&gt;
| occupation = &lt;br /&gt;
| location = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Template:InfoboxOlivia&amp;diff=475</id>
		<title>Template:InfoboxOlivia</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Template:InfoboxOlivia&amp;diff=475"/>
		<updated>2026-03-09T03:28:15Z</updated>

		<summary type="html">&lt;p&gt;Admin: Replaced content with &amp;quot;== Usage == &amp;lt;pre&amp;gt; {{InfoboxOlivia | name =  | image =  | image_caption =  | age =  | birth_date =  | birth_place =  | temporal_displacement =  | status =  | occupation =  | location =  }} &amp;lt;/pre&amp;gt; &amp;lt;/noinclude&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{InfoboxOlivia&lt;br /&gt;
| name = &lt;br /&gt;
| image = &lt;br /&gt;
| image_caption = &lt;br /&gt;
| age = &lt;br /&gt;
| birth_date = &lt;br /&gt;
| birth_place = &lt;br /&gt;
| temporal_displacement = &lt;br /&gt;
| status = &lt;br /&gt;
| occupation = &lt;br /&gt;
| location = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Template:InfoboxOlivia&amp;diff=474</id>
		<title>Template:InfoboxOlivia</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Template:InfoboxOlivia&amp;diff=474"/>
		<updated>2026-03-09T03:24:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;border: 1px solid #a2a9b1; background-color: #f8f9fa; width: 300px; font-size: 90%; text-align: left; border-collapse: collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #1a1a2e; color: #e0c060; text-align: center; padding: 6px; font-size: 115%;&amp;quot; | {{{name|Unknown}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; padding: 4px;&amp;quot; | {{{image|}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-size: 85%; font-style: italic;&amp;quot; | {{{image_caption|}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2e2e4e; color: #e0c060; text-align: center; padding: 4px;&amp;quot; | Personal Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Age&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{age|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Birth Date&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{birth_date|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Birth Place&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{birth_place|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Temporal Displacement&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{temporal_displacement|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Race&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{race|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Class&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{class|}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2e2e4e; color: #e0c060; text-align: center; padding: 4px;&amp;quot; | Roleplay Info&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Status&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{status|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Occupation&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{occupation|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Faction&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{faction|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Location&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{location|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{InfoboxOlivia&lt;br /&gt;
| name = &lt;br /&gt;
| image = &lt;br /&gt;
| image_caption = &lt;br /&gt;
| age = &lt;br /&gt;
| birth_date = &lt;br /&gt;
| birth_place = &lt;br /&gt;
| temporal_displacement = &lt;br /&gt;
| race = &lt;br /&gt;
| class = &lt;br /&gt;
| status = &lt;br /&gt;
| occupation = &lt;br /&gt;
| faction = &lt;br /&gt;
| location = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=473</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=473"/>
		<updated>2026-03-09T03:22:51Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxOlivia&lt;br /&gt;
| name = Olivia Alexandra&lt;br /&gt;
| image = [[File:Oliviaalex.png|400px]]&lt;br /&gt;
| image_caption = Olivia Alexandra - 2076&lt;br /&gt;
| age = 28&lt;br /&gt;
| birth_date = March 7, 72 BCE&lt;br /&gt;
| birth_place = Ναύκρατις (Naucratis), Egypt&lt;br /&gt;
| temporal_displacement = Arrived in Night City, 2072&lt;br /&gt;
| location = Currently in Pacifica - Story in progress.&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = &lt;br /&gt;
| occupation = Co-Founder of Avago Inc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Oliviaalex2.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Template:InfoboxOlivia&amp;diff=472</id>
		<title>Template:InfoboxOlivia</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Template:InfoboxOlivia&amp;diff=472"/>
		<updated>2026-03-09T03:21:35Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;&amp;lt;includeonly&amp;gt; {| class=&amp;quot;infobox&amp;quot; style=&amp;quot;border: 1px solid #a2a9b1; background-color: #f8f9fa; width: 300px; font-size: 90%; text-align: left; border-collapse: collapse;&amp;quot; ! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #1a1a2e; color: #e0c060; text-align: center; padding: 6px; font-size: 115%;&amp;quot; | {{{name|Unknown}}} |- {{#if: {{{image|}}} | | colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; padding: 4px;&amp;quot; | {{{image|}}} |- | colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-size: 85%; font-style:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;border: 1px solid #a2a9b1; background-color: #f8f9fa; width: 300px; font-size: 90%; text-align: left; border-collapse: collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #1a1a2e; color: #e0c060; text-align: center; padding: 6px; font-size: 115%;&amp;quot; | {{{name|Unknown}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{image|}}} |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; padding: 4px;&amp;quot; | {{{image|}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-size: 85%; font-style: italic;&amp;quot; | {{{image_caption|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2e2e4e; color: #e0c060; text-align: center; padding: 4px;&amp;quot; | Personal Details&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{age|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Age&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{age|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
{{#if: {{{birth_date|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Birth Date&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{birth_date|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
{{#if: {{{birth_place|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Birth Place&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{birth_place|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
{{#if: {{{temporal_displacement|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Temporal Displacement&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{temporal_displacement|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
{{#if: {{{race|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Race&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{race|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
{{#if: {{{class|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Class&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{class|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2e2e4e; color: #e0c060; text-align: center; padding: 4px;&amp;quot; | Roleplay Info&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{status|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Status&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{status|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
{{#if: {{{occupation|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Occupation&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{occupation|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
{{#if: {{{faction|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Faction&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{faction|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
{{#if: {{{location|}}} |&lt;br /&gt;
| style=&amp;quot;font-weight: bold; padding: 3px 6px;&amp;quot; | Location&lt;br /&gt;
| style=&amp;quot;padding: 3px 6px;&amp;quot; | {{{location|}}}&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{InfoboxOlivia&lt;br /&gt;
| name = &lt;br /&gt;
| image = &lt;br /&gt;
| image_caption = &lt;br /&gt;
| age = &lt;br /&gt;
| birth_date = &lt;br /&gt;
| birth_place = &lt;br /&gt;
| temporal_displacement = &lt;br /&gt;
| race = &lt;br /&gt;
| class = &lt;br /&gt;
| status = &lt;br /&gt;
| occupation = &lt;br /&gt;
| faction = &lt;br /&gt;
| location = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=471</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=471"/>
		<updated>2026-03-09T03:18:41Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson&lt;br /&gt;
| name = Olivia Alexandra&lt;br /&gt;
| image = [[File:Oliviaalex.png|400px]]&lt;br /&gt;
| image_caption = Olivia Alexandra - 2076&lt;br /&gt;
| age = 28&lt;br /&gt;
| birth_date = March 7, 72 BCE&lt;br /&gt;
| birth_place = Ναύκρατις (Naucratis), Egypt&lt;br /&gt;
| temporal_displacement = Arrived in Night City, 2072&lt;br /&gt;
| location = Currently in Pacifica - Story in progress.&lt;br /&gt;
| faction = Avago Inc.&lt;br /&gt;
| status = &lt;br /&gt;
| occupation = Co-Founder of Avago Inc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Oliviaalex2.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Template:InfoboxPerson&amp;diff=470</id>
		<title>Template:InfoboxPerson</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Template:InfoboxPerson&amp;diff=470"/>
		<updated>2026-03-09T01:12:19Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; margin: 0 0 1em 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;border: 1px solid #a2a9b1; background: #f8f9fa; padding: 5px; width: 25em; font-size: 90%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #eaecf0; text-align: center;&amp;quot; | {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | {{{image|[[File:Placeholder.jpg|250px]]}}}&amp;lt;br /&amp;gt;{{{image_caption|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #eaecf0;&amp;quot; | Personal Details&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Age&#039;&#039;&#039; || {{{age|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birth Date&#039;&#039;&#039; || {{{birth_date|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Race&#039;&#039;&#039; || {{{race|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039; || {{{class|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Faction&#039;&#039;&#039; || {{{faction|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #eaecf0;&amp;quot; | Roleplay Info&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Status&#039;&#039;&#039; || {{{status|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Occupation&#039;&#039;&#039; || {{{occupation|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Location&#039;&#039;&#039; || {{{location|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{InfoboxPerson&lt;br /&gt;
| name = &lt;br /&gt;
| image = &lt;br /&gt;
| image_size = &lt;br /&gt;
| image_caption = &lt;br /&gt;
| age = &lt;br /&gt;
| birth_date = &lt;br /&gt;
| class = &lt;br /&gt;
| faction = &lt;br /&gt;
| status = &lt;br /&gt;
| occupation = &lt;br /&gt;
| location = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=469</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=469"/>
		<updated>2026-03-09T01:11:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Olivia Alexandra|image=[[File:Oliviaalex.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Olivia Alexandra - 2076|age=28|birth_date=March 7, arrived in 2072|location=Currently in Pacifica - Story in progress.|faction=Avago Inc.|status=|occupation=Co-Founder of Avago Inc.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Oliviaalex2.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=468</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=468"/>
		<updated>2026-03-06T01:01:36Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Olivia Alexandra|image=[[File:Oliviaalex.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Olivia Alexandra - 2076|age=28|birth_date=March 7, arrived in 2072|location=|class=|faction=Avago Inc.|status=|occupation=Co-Founder of Avago Inc.|location=}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Oliviaalex2.png|thumb|Olivia - 2073]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=File:Oliviaalex2.png&amp;diff=467</id>
		<title>File:Oliviaalex2.png</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=File:Oliviaalex2.png&amp;diff=467"/>
		<updated>2026-03-06T01:01:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=466</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=466"/>
		<updated>2026-03-06T00:58:12Z</updated>

		<summary type="html">&lt;p&gt;Admin: Fixed pt1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Olivia Alexandra|image=[[File:Oliviaalex.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Olivia Alexandra - 2076|age=28|birth_date=March 7, arrived in 2072|location=|class=|faction=Avago Inc.|status=|occupation=Co-Founder of Avago Inc.|location=}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elliearmor1.png|thumb|Ellienore - Combat Gear]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=464</id>
		<title>Olivia Alexandra</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Olivia_Alexandra&amp;diff=464"/>
		<updated>2026-03-06T00:25:23Z</updated>

		<summary type="html">&lt;p&gt;Admin: Templated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Ellienore Bradley|image=[[File:Ellie2.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Ellienore Bradley - 2077|age=28|birth_date=Year 12 ADP (Azeroth Calendar), arrived 2073 (Cyberpunk Calendar)|race=Human|class=Netrunner (formerly Warlock)|faction=Apothecary Inc.|status=Active|occupation=CEO of Apothecary Inc., Netrunner|location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transition ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elliearmor1.png|thumb|Ellienore - Combat Gear]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PLACEHOLDER ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Gwendolyn_Palerose_(Cyberpunk)&amp;diff=447</id>
		<title>Gwendolyn Palerose (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Gwendolyn_Palerose_(Cyberpunk)&amp;diff=447"/>
		<updated>2025-04-05T00:44:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Gwendolyn Palerose|image=[[File:Gwen1.png|400px]] &amp;lt;!-- Upload this image via Special:Upload --&amp;gt;|image_caption=Gwendolyn Palerose in her apartment|age=29|birth_date=10 ADP (Azeroth Calendar), arrived 2073 (Cyberpunk Calendar)|race=Human|class=Security Consultant (formerly Blood Mage)|faction=Independent|status=Active|occupation=Security Consultant|location=Currently in Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and year 20 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Gwendolyn, born in year 10 ADP (a year and a half before Ellienore), was a child before the Culling. She arrived in 2073, 4 years before 2077, mirroring Ellienore’s timeline.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Gwendolyn Palerose, a 29 year-old woman with a steely resolve, was unwillingly ripped from Azeroth into the Cyberpunk 2077 universe by the same Warpweaver who banished Ellienore Bradley. Born in year 10 ADP in a noble district of Stratholme, Azeroth (circa 2047), she was raised by her parents, Lord Cedric Palerose, a knight, and Lady Marianne Palerose, a mage of the Kirin Tor. Her early training in arcane arts hinted at her potential, but her life changed when the Warpweaver sent her to Texas in 2073, at age 25 and a half, four days after Ellienore’s exile to Maine. For more on her Azeroth roots, see [[Ellienore Bradley (Azeroth)]] for shared context.&lt;br /&gt;
&lt;br /&gt;
Gwendolyn’s Cyberpunk persona reflects her adaptation: short, jet-black hair with crimson streaks, piercing brown eyes enhanced by optic implants, and a lean frame clad in a tactical trench coat adorned with security patches. One of her arm bears a full sleeve tattoo, earned through her trials.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Gwendolyn’s arrival in Texas was a jarring plunge into a lawless frontier. Unwillingly warped by the Warpweaver, she landed in the arid wastes near Austin, her mage robes in tatters and her bow lost. The first six months were a relentless survival ordeal—scavenging from deserted caravans, fending off Scavenger gang raids, and enduring heatstroke that nearly broke her. A chance alliance with Mara Chen, a drifter with a cybernetic arm, provided shelter and taught her the basics of Cyberpunk tech. In late 2073, desperation led her to rob a derelict Trauma Team outpost, hacking a security drone to steal credits for implant-compatibility surgeries by early 2074—a necessity to thrive in this world.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Security Consultant ==&lt;br /&gt;
With implants, Gwendolyn’s strategic mind flourished. By mid-2074, she leveraged her arcane instincts to master security consulting, designing firewalls for small-time fixers in Texas. Her reputation soared in 2075 when she thwarted a MaxTac raid on a nomad caravan, earning the nickname “Iron Veil” for her unbreachable defenses. This drew envy from Viktor Stahl, a rival consultant who sabotaged her early contracts. Isolated and unable to find clues about Ellienore, Gwendolyn’s hope waned, her search efforts stalling amid Texas’s chaos. She honed her skills, securing gigs with Arasaka outposts by 2076, building a modest fortune.&lt;br /&gt;
&lt;br /&gt;
== Reunion Pursuit ==&lt;br /&gt;
In early 2077, a turning point came during a news broadcast. Gwendolyn, monitoring a holo-screen in an Austin safehouse, saw Ellienore—now the CEO of Apothecary Inc.—at a press conference unveiling Neon Nexus. The red scarf and familiar poise reignited her resolve. She tracked Ellienore to Night City, arriving in late 2077 after a perilous journey. Navigating corporate blockades and a brush with the 6th Street gang, she reached the city’s edge, now plotting to breach Apothecary’s security as a high-profile figure. Her plan involves infiltrating a gala hosted by Militech, leveraging her consulting creds to reconnect.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
&lt;br /&gt;
* Arrived in Texas, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from a Trauma Team outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Iron Veil” in 2075, thwarting a MaxTac raid and clashing with Viktor Stahl.&lt;br /&gt;
* Secured Arasaka contracts in 2076, building her reputation.&lt;br /&gt;
* Spotted Ellienore on a 2077 press conference, tracked her to Night City.&lt;br /&gt;
* Arrived in Night City, late 2077, plotting reunion at a Militech gala.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Gwendolyn’s optic implants and tattoos complement her tactical gear. Her resilience drives her pursuit of Ellienore, her only tie to Azeroth and lover, though she adapts to Cyberpunk’s demands.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Favorite tool: Holo-shield projector for defense.&lt;br /&gt;
* Companions: Mara Chen (former ally) and her lingering hope for Ellienore.&lt;br /&gt;
* Signature style: Tactical elegance with a cybernetic edge.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=File:Gwen1.png&amp;diff=446</id>
		<title>File:Gwen1.png</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=File:Gwen1.png&amp;diff=446"/>
		<updated>2025-04-05T00:44:09Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=File:Gwen1.jpg&amp;diff=445</id>
		<title>File:Gwen1.jpg</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=File:Gwen1.jpg&amp;diff=445"/>
		<updated>2025-04-05T00:42:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=444</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=444"/>
		<updated>2025-03-25T15:39:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Joining Apothecary Inc. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary, Security Consultant at Apothecary Inc. |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, brown eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical armor gear. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her survival knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a computer screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her brown eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head on Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Joining Apothecary Inc. ==&lt;br /&gt;
Following their emotional reunion in early 2077, Annabelle Bradley found a new purpose alongside her sister, Ellienore, by joining Apothecary Inc., the datacenter company Ellienore had founded. The decision came naturally after weeks of late-night conversations in Annabelle’s Little China apartment, where the sisters shared their dreams and fears, rekindling their unbreakable bond. Ellienore, recognizing Annabelle’s tactical prowess and strategic mind, offered her a role as a security consultant, a position that would leverage her mercenary skills to protect Apothecary’s growing network. Annabelle accepted, eager to work with her sister and contribute to a cause that mirrored her own values of preservation and resilience.&lt;br /&gt;
&lt;br /&gt;
As of today, Annabelle and Ellienore work closely together at Apothecary Inc., their partnership a blend of familial trust and professional synergy. Annabelle oversees the company’s physical and digital security, ensuring The Mender AI and Neon Nexus network remain safe from corporate espionage and gang raids. Her sharpshooting and tactical expertise have thwarted multiple threats, including a 2078 raid by the Maelstrom gang, where she coordinated a defense that allowed Ellienore to counter-hack their systems, preserving Apothecary’s core data. In return, Ellienore’s netrunning skills have supported Annabelle’s operations, such as a 2079 mission in the Republic of Québec, where Ellienore remotely disabled a rival netrunner’s ICE, allowing Annabelle to secure a critical datacenter expansion.&lt;br /&gt;
&lt;br /&gt;
Their collaboration has strengthened Apothecary Inc.’s position as a tech titan, with Annabelle’s presence adding a layer of grit to Ellienore’s visionary leadership. The sisters often work late into the night at Apothecary’s Night City headquarters, their desks side by side, sharing quiet moments that echo their days at the Alterac cottage. Annabelle’s posh English accent, once a source of mockery, now commands respect in boardrooms, while Ellienore’s cyberpunk edge balances their dynamic. Together, they’ve expanded Apothecary’s reach, solidifying its influence across NUSA, the Republic of Texas, Québec, and Ontario, their bond a cornerstone of the company’s success.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
* Joined Apothecary Inc. and works with her sister.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Old Style, same as she did in Azeroth.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=443</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=443"/>
		<updated>2025-03-25T15:36:45Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Reunion with Ellienore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary, Security Consultant at Apothecary Inc. |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, brown eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical armor gear. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her survival knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a computer screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her brown eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head on Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Joining Apothecary Inc. ==&lt;br /&gt;
Following their emotional reunion in early 2077, Annabelle Bradley found a new purpose alongside her sister, Ellienore, by joining Apothecary Inc., the datacenter company Ellienore had founded. The decision came naturally after weeks of late-night conversations in Annabelle’s Little China apartment, where the sisters shared their dreams and fears, rekindling their unbreakable bond. Ellienore, recognizing Annabelle’s tactical prowess and Kirin Tor-honed strategic mind, offered her a role as a security consultant, a position that would leverage her mercenary skills to protect Apothecary’s growing network. Annabelle accepted, eager to work with her sister and contribute to a cause that mirrored her own values of preservation and resilience.&lt;br /&gt;
&lt;br /&gt;
As of today, Annabelle and Ellienore work closely together at Apothecary Inc., their partnership a blend of familial trust and professional synergy. Annabelle oversees the company’s physical and digital security, ensuring The Mender AI and Neon Nexus network remain safe from corporate espionage and gang raids. Her sharpshooting and tactical expertise have thwarted multiple threats, including a 2078 raid by the Maelstrom gang, where she coordinated a defense that allowed Ellienore to counter-hack their systems, preserving Apothecary’s core data. In return, Ellienore’s netrunning skills have supported Annabelle’s operations, such as a 2079 mission in the Republic of Québec, where Ellienore remotely disabled a rival netrunner’s ICE, allowing Annabelle to secure a critical datacenter expansion.&lt;br /&gt;
&lt;br /&gt;
Their collaboration has strengthened Apothecary Inc.’s position as a tech titan, with Annabelle’s presence adding a layer of grit to Ellienore’s visionary leadership. The sisters often work late into the night at Apothecary’s Night City headquarters, their desks side by side, sharing quiet moments that echo their days at the Alterac cottage. Annabelle’s posh English accent, once a source of mockery, now commands respect in boardrooms, while Ellienore’s cyberpunk edge balances their dynamic. Together, they’ve expanded Apothecary’s reach, solidifying its influence across NUSA, the Republic of Texas, Québec, and Ontario, their bond a cornerstone of the company’s success.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
* Joined Apothecary Inc. and works with her sister.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Old Style, same as she did in Azeroth.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=442</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=442"/>
		<updated>2025-03-25T06:42:21Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary, Security Consultant at Apothecary Inc. |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, brown eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical armor gear. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her survival knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a computer screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her brown eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Joining Apothecary Inc. ==&lt;br /&gt;
Following their emotional reunion in early 2077, Annabelle Bradley found a new purpose alongside her sister, Ellienore, by joining Apothecary Inc., the datacenter company Ellienore had founded. The decision came naturally after weeks of late-night conversations in Annabelle’s Little China apartment, where the sisters shared their dreams and fears, rekindling their unbreakable bond. Ellienore, recognizing Annabelle’s tactical prowess and Kirin Tor-honed strategic mind, offered her a role as a security consultant, a position that would leverage her mercenary skills to protect Apothecary’s growing network. Annabelle accepted, eager to work with her sister and contribute to a cause that mirrored her own values of preservation and resilience.&lt;br /&gt;
&lt;br /&gt;
As of today, Annabelle and Ellienore work closely together at Apothecary Inc., their partnership a blend of familial trust and professional synergy. Annabelle oversees the company’s physical and digital security, ensuring The Mender AI and Neon Nexus network remain safe from corporate espionage and gang raids. Her sharpshooting and tactical expertise have thwarted multiple threats, including a 2078 raid by the Maelstrom gang, where she coordinated a defense that allowed Ellienore to counter-hack their systems, preserving Apothecary’s core data. In return, Ellienore’s netrunning skills have supported Annabelle’s operations, such as a 2079 mission in the Republic of Québec, where Ellienore remotely disabled a rival netrunner’s ICE, allowing Annabelle to secure a critical datacenter expansion.&lt;br /&gt;
&lt;br /&gt;
Their collaboration has strengthened Apothecary Inc.’s position as a tech titan, with Annabelle’s presence adding a layer of grit to Ellienore’s visionary leadership. The sisters often work late into the night at Apothecary’s Night City headquarters, their desks side by side, sharing quiet moments that echo their days at the Alterac cottage. Annabelle’s posh English accent, once a source of mockery, now commands respect in boardrooms, while Ellienore’s cyberpunk edge balances their dynamic. Together, they’ve expanded Apothecary’s reach, solidifying its influence across NUSA, the Republic of Texas, Québec, and Ontario, their bond a cornerstone of the company’s success.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
* Joined Apothecary Inc. and works with her sister.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Old Style, same as she did in Azeroth.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=441</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=441"/>
		<updated>2025-03-25T06:38:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary, Security Consultant at Apothecary Inc. |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, brown eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical armor gear. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her survival knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a computer screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her brown eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=440</id>
		<title>Ellienore Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=440"/>
		<updated>2025-03-25T06:33:35Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Encounter and Reunion with her Sister */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Ellienore Bradley|image=[[File:Ellie2.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Ellienore Bradley - 2077|age=28|birth_date=Year 12 ADP (Azeroth Calendar), arrived 2073 (Cyberpunk Calendar)|race=Human|class=Netrunner (formerly Warlock)|faction=Apothecary Inc.|status=Active|occupation=CEO of Apothecary Inc., Netrunner|location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar employs the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Ellienore, born in Year 12 ADP, was a child (around 12) before the Culling (16 ADP + 12 = 28, adjusted to 40 ADP - 28 = 12 ADP). She arrived in 2073, 4 years before 2077, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible to accommodate roleplay narratives.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Ellienore Bradley, now a 28-year-old woman transformed by her Cyberpunk odyssey, navigates a hidden past and a tech-driven future. Born in Year 12 ADP in Stratholme, Azeroth (circa 2049), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist. Unwillingly thrust into the Cyberpunk 2077 universe in 2073 by a Warpweaver’s treacherous magic, she arrived in Maine at age 24, stripped of her warlock powers and fearing her Azeroth origins would label her insane. She keeps this truth buried, never speaking of it, even to close allies. Four days later, Gwendolyn Palerose, her partner, landed in Texas, searching for her, but their paths diverged not knowing they might be in the same realm or even universe at this point.&lt;br /&gt;
&lt;br /&gt;
Ellienore’s Cyberpunk persona reflects her adaptation: long red hair, hazel eyes, and a body adorned with intricate tattoos—hexagonal patterns and crimson floral designs tracing her arms. Her favorite attire when being at home or with close friends is a pink hoodie with black accents, emblazoned with stylized characters, blending elegance with Night City’s edge. Her father’s red scarf, a cherished relic, rests on a shelf in her penthouse, preserved but unworn to avoid loss.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Ellienore’s arrival in Maine was a shattering, unwilling plunge into chaos. Stripped of her warlock powers, she landed in a desolate coastal ruin, her elegant Azeroth garb in tatters, clutching only memories. The first six months were a brutal survival grind—scavenging rancid food from abandoned warehouses, evading Maelstrom gang raids, and enduring malnutrition that left her frail. A near-fatal encounter with a gang enforcer ended when Jax Harrow, a grizzled medic scavenging supplies, stitched her wounds with scavenged tech. Jax introduced her to cybernetics, sparking her adaptation.&lt;br /&gt;
&lt;br /&gt;
Desperation peaked in late 2073 when she infiltrated an Arasaka outpost, hacking Marcus Vex, a negligent Corpo executive, by overriding his retinal scanner during a late-night meeting. The heist yielded credits for essential implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. These months forged her resilience, her tattoos later marking this struggle.&lt;br /&gt;
&lt;br /&gt;
[[File:Elliearmor1.png|thumb|Ellienore - Combat Gear]]&lt;br /&gt;
&lt;br /&gt;
== Rise as a Netrunner ==&lt;br /&gt;
With implants installed, Ellienore Bradley’s latent potential erupted like a spark in Maine’s shadowed digital underbelly. By mid-2074, she dove headfirst into the region’s chaotic netrunning scene, immersing herself in grueling virtual duels that tested her reflexes and intellect. These battles, fought in flickering holosuites and back-alley dataspaces, pitted her against seasoned hackers—veterans like “Byte Banshee,” who taunted her newbie status, and “Grid Ghost,” whose ghost protocols nearly fried her neural link. Each duel refined her skills, her cybernetic implants syncing with her mind to weave intricate hacks. She spent sleepless nights in a rundown Portland safehouse, poring over stolen code manuals, her fingers dancing across a battered deck, the hum of her neural link a constant companion. Her progress was marked by small victories: cracking a local pawn shop’s security in 2074 to secure food and gear, and dismantling a minor netrunner’s phishing ring in early 2075, earning whispered respect among Maine’s lowlife netrunners.&lt;br /&gt;
&lt;br /&gt;
Her breakthrough arrived in mid-2075, a defining moment that cemented her legend. She infiltrated and dismantled the encryption network of the “Iron Byte” data cartel, a shadowy group extorting corporations with ransomware. Operating from a derelict shipyard, she navigated their labyrinthine datascape, outsmarting their ICE (Intrusion Countermeasures Electronics) with a custom virus she dubbed “Red Flame”—inspired by her suppressed warlock instincts, though she never spoke of it. The cartel’s collapse freed millions in credits for local businesses, but it cost her anonymity. Witnesses glimpsed her red scarf—safely stashed in her safehouse but worn during the final hack—flashing in the virtual ether, birthing her moniker, “Red Scarf Phantom.” She reveled in the name but guarded its origin, fearing her Azeroth past would brand her insane. The victory drew Kael Draven, a ruthless netrunner with a Militech contract now lost to her interference. Enraged, Draven swore vengeance, launching a series of retaliatory hacks in late 2075—brute-force attacks on her safehouse’s grid, forcing her to counter with a daring counter-hack that exposed his hideout, escalating their feud.&lt;br /&gt;
&lt;br /&gt;
Isolated by her hidden Azeroth origins, Ellienore concealed her true story, even from allies, weaving a fabricated backstory of a Corpo runaway to survive Maine’s skepticism. Her hope waned as loneliness deepened, her nights haunted by memories of Stratholme’s flames, now buried beneath cybernetic noise. By early 2076, despair loomed until Lena “Shadowlink” Kade, a wiry fixer with a cybernetic eye glinting like a predator’s, offered a lifeline. Lena, whom Ellienore had aided on odd jobs—disabling security for a smuggling run in 2075—saw potential in her. Over drinks in a smoky Portland bar, Lena revealed a rumor of a portal expert in Night City, a lead to escape her exile. Her voice low, Lena’s eye scanned the room, her trust hard-won but genuine. This spark ignited Ellienore’s resolve, but the journey ahead promised danger.&lt;br /&gt;
&lt;br /&gt;
The “Neon Exodus” that followed was a treacherous odyssey across the Badlands, beginning in mid-2076. Fleeing Maine, she stole an AV-4 hovercraft from a nomad convoy, its engines roaring as she evaded Rykard Thorn, a Militech bounty hunter tracking her for the Iron Byte fallout. Thorn’s drones buzzed like hornets, their scans locking onto her heat signature, but Ellienore’s netrunning skills jammed their signals, weaving through dust storms and abandoned highways. A near-disaster came near Cheyenne, where Thorn’s ground team ambushed her, forcing a high-stakes chase—she crashed the AV-4 into a ravine, escaping on foot, her tattoos searing with pain as she hid in a junkyard. Reaching Night City by late 2076, battered and resolute, she carried new scars and expanded tattoos—hexagonal patterns now etched with neon circuitry, marking her triumphs and trials. This journey solidified her as the “Red Scarf Phantom,” a legend whispered in both dataspaces and streets, her origins still a secret she’d never reveal.&lt;br /&gt;
&lt;br /&gt;
== Meeting Angelica Whelan ==&lt;br /&gt;
In the waning days of 2075, Ellienore Bradley’s path collided with Angelica “Angie” Whelan’s in the gritty outskirts of Maine, where a brutal turf war erupted between the Animals gang and a rival faction, the Scavengers. Angie, the fierce pack-leader of the Animals, was a striking figure amidst the chaos—her pink hair streaked with vibrant blue, her Str33t Dandy cap tilted jauntily, and her gold bolero jacket glinting under flickering neon. Clad in a Bermuda Triangle tank, leather slacks with Seigaiha patterns, gold platform sneakers, and gold forearm bands adorned with a small, intricate tattoo of a snarling beast, she led her crew with raw, animalistic ferocity, defending their territory against a Scavenger ambush. The clash shook the derelict industrial zone, with gunfire and cybernetic howls echoing through the night.&lt;br /&gt;
&lt;br /&gt;
Ellienore, operating as the “Red Scarf Phantom,” was infiltrating the Scavengers’ dataspaces to cripple their defenses, her neural link buzzing as she hacked their turret network. Unbeknownst to her, Angie was directly in the turret’s line of fire, pinned behind a rusting container. With split-second precision, Ellienore disabled the turret, its servos grinding to a halt just as Angie dove clear, the bullet storm missing her by inches. Angie’s sharp eyes caught a fleeting glimpse of Ellienore’s silhouette on a nearby holo-display—her red scarf, safely stashed in her safehouse but worn virtually, flashing in the digital ether. Intrigued by this phantom’s skill and quiet intensity, Angie issued a rare invitation to their hideout, a fortified junkyard lair pulsing with the Animals’ primal energy.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieAngie1.png|thumb|500px|Ellienore and Angelica Whelan]]&lt;br /&gt;
&lt;br /&gt;
Over the following months, their bond deepened through a series of joint operations that tested their limits. Ellienore’s technical prowess—her ability to weave through dataspaces with uncanny speed—complemented Angie’s raw street smarts and brawler instincts. In early 2076, they tackled a high-stakes raid on a Trauma Team convoy hauling experimental cyberware, targeting a secure datacenter in Portland. Under a sky of flickering neon billboards, Ellienore’s netrunning disabled the convoy’s security grid, while Angie led a physical assault, her gold bands catching the light as she smashed through a guard’s defenses. The haul—priceless neural augments—cemented their partnership, but it was a quiet moment afterward, perched on a rooftop overlooking the city, that shifted their bond. Angie’s calloused fingers brushed Ellienore’s tattooed arm, the gold bands clinking softly, as they shared stories of survival—Ellienore crafting a fabricated Corpo runaway tale, hiding her Azeroth origins out of fear Angie would deem her insane. Their chemistry sparked a romantic pact, sealed with a kiss beneath the neon glow, their trust forged in the crucible of danger.&lt;br /&gt;
&lt;br /&gt;
Their relationship, marked by Angie’s fierce loyalty and Ellienore’s newfound love, grew stronger through the challenges of Maine’s underworld. They faced a betrayal in late 2076 when a rival Animals member, Jace “Ripper” Holt, attempted to sell their raid plans to Kael Draven, forcing Ellienore to hack Jace’s neural link mid-battle, exposing his treachery while Angie subdued him physically. This ordeal deepened their bond, but Ellienore’s secret past remained locked away, a shadow she carried alone, fearing it would shatter their connection. By early 2077, as Ellienore prepared for the “Neon Exodus,” their love was a beacon, grounding her amidst the chaos of her exile.&lt;br /&gt;
&lt;br /&gt;
== Founding Apothecary Inc. ==&lt;br /&gt;
&lt;br /&gt;
Night City’s neon jungle, a labyrinth of flickering holograms and corporate shadows, tested Ellienore Bradley’s spirit to its core. Arriving in late 2076, battered from the “Neon Exodus,” she plunged into a relentless search for the portal expert Lena “Shadowlink” Kade had hinted at—a lead to return to Azeroth, a hope she kept buried beneath her fear of appearing insane. But the city’s underbelly proved treacherous. Corporate spies from Arasaka, sniffing out her netrunning reputation as the “Red Scarf Phantom,” shadowed her every move, planting false leads in dataspaces. A botched meet with a Maelstrom informant in early 2076, orchestrated in a neon-lit alley near Japantown, ended in disaster—Ellienore’s hack was detected, triggering a firefight that left her cornered until her quick thinking fried their comms, but not before a plasma blast grazed her arm, leaving a scar now etched into her tattoos. The near-fatal ambush by Kael Draven’s crew in mid-2076, a brutal netrunner strike in Pacifica’s slums, pushed her to the brink—Draven’s virus nearly crashed her neural link, but she countered with a daring backdoor hack, frying his rig and exposing his hideout, deepening their feud.&lt;br /&gt;
&lt;br /&gt;
Forced to pivot, Ellienore drew on her alchemical heritage from Azeroth—its lore of healing, now reimagined through cybernetics. In a derelict warehouse on the edge of Watson, she found refuge, its rusted walls humming with abandoned tech. There, in early 2076, she coded The Mender AI, a revolutionary algorithm born from sleepless nights and Angie’s encouragement. The AI, inspired by her suppressed warlock instincts, learned to heal corrupted data like an apothecary’s potion, outsmarting initial bugs with Angie’s streetwise input during late-night testing sessions. But progress drew danger—Kael Draven, obsessed with revenge, launched a sabotage attempt in late spring 2076, unleashing a virus targeting The Mender’s core. Ellienore, with Angie’s backup, infiltrated Draven’s datacenter, her netrunning frying his rig while Angie disabled his guards, solidifying their partnership.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieCEO2.jpg|400px|thumb|Ellienore Bradley - 2076 ]]&lt;br /&gt;
&lt;br /&gt;
By mid-2076, Apothecary Inc. emerged, securing its first contracts with Arasaka and Militech through a daring pitch at a Night City tech summit—Ellienore’s demo of The Mender wowing executives, though she masked her origins with a fabricated Corpo backstory. Expansion across the New United States of America (NUSA) followed, but Ellienore’s ambition stretched further. She targeted the Republic of Texas, leveraging its proximity to Night City and tech hubs like Austin, securing a partnership with Lone Star Security by late 2076 after outmaneuvering a rival netrunner, Jace “Ripper” Holt, in a Dallas datacenter bid. Texas’s integration was swift, bolstered by local nomad networks, but Québec and Ontario posed greater challenges.&lt;br /&gt;
&lt;br /&gt;
In the Republic of Québec, harsh winter storms, remote distances, and complex aerial/spatial travel logistics tested Apothecary’s reach. Ellienore dispatched a specialized team, including Lena “Shadowlink” Kade, to establish a datacenter in Montréal, but blizzards crippled supply lines, and a rogue AI hack threatened The Mender’s deployment in 2076. She personally led a high-stakes netrun from Night City, stabilizing the system via a transatlantic link. By late 2076, Québec’s first node went live, though maintenance required reinforced drones to navigate icy conditions.&lt;br /&gt;
&lt;br /&gt;
Ontario, Canada, offered a middle ground—closer to NUSA but still demanding aerial logistics. Ellienore partnered with Toronto’s Gridlock Syndicate, overcoming a Voodoo Boys infiltration attempt in 2076 by hacking their dataspaces, securing a Toronto hub. The expansion, completed by year’s end, stretched Apothecary’s Neon Nexus network across North America, but Québec’s challenges highlighted her resilience.&lt;br /&gt;
&lt;br /&gt;
In late 2076, a Tyger Claw gang raid targeted the Watson warehouse, seeking to steal The Mender’s code. Ellienore, aided by her spectral ally from The Fiend (its presence still dormant but stirring), repelled the assault with guerrilla tactics—hacking their AVs to crash while Angie led a counter-charge. The victory, broadcast on local nets, cemented Apothecary’s reputation, but left Ellienore wary of further threats.&lt;br /&gt;
&lt;br /&gt;
By year’s end, Ellienore launched the Neon Nexus network, a global, neural-inspired system linking data centers across NUSA, Texas, Québec, Ontario, and beyond. The launch, hosted in a Watson skyscraper, drew corporate giants and netrunners alike, but Kael Draven’s final strike—a virtual assault on the event’s grid—was thwarted by Apothecary&#039;s counter attack. This triumph elevated Apothecary to a tech titan, positioning Ellienore as Night City’s enigmatic leader, her Azeroth past a secret she guarded fiercely, even from Angie.&lt;br /&gt;
&lt;br /&gt;
== Encounter and Reunion with her Sister ==&lt;br /&gt;
In early 2077, Ellienore Bradley’s life as a netrunner and CEO of Apothecary Inc. took an unexpected turn during a high-stakes gig in Night City’s Watson district. Tasked with retrieving a datachip for her company, she infiltrated a corporate warehouse under the cover of darkness, her neural link humming as she bypassed security grids with precision. The neon-lit alley outside buzzed with tension, but nothing prepared her for the figure she encountered—a mercenary with dark ginger hair, clad in tactical gear, moving with lethal grace. The woman’s sharpshooting pinned Ellienore behind a dumpster, bullets ricocheting off the metal as her heart raced. Reacting on instinct, Ellienore unleashed a netrunning assault, disabling the mercenary’s optics with a surge of code, her fingers trembling on her deck. A tense standoff followed, their eyes locking in a long, mesmerizing stare. Something in the woman’s brown eyes, her poised stance, felt hauntingly familiar—yet impossible. Confused, Ellienore lowered her defenses, her chest tight with unspoken recognition, and they walked away, her mind reeling with questions.&lt;br /&gt;
&lt;br /&gt;
That night, the encounter gnawed at Ellienore, a persistent echo she couldn’t shake. The mercenary’s dark ginger hair, the way she moved—it stirred memories of a life she kept buried, a past in Azeroth she dared not speak of for fear of being labeled insane. Unable to rest, she used her netrunning skills to trace the woman’s path, hacking into Night City’s surveillance grids with a deft touch. Her search led her to a dingy apartment in Little China, its flickering neon sign casting shadows on the cracked pavement. With a silent hack, she netran the door open, her cybernetic enhancements masking her footsteps as she slipped inside. The dim glow of a computer screen illuminated the mercenary, who turned with a start, her posh English accent whispering, “Who are you?” Ellienore’s instincts took over—she pinned the woman in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition crashed over her like a tidal wave—Annabelle’s dark ginger hair, her green eyes, that refined voice—it was her sister, lost to her since Azeroth. Tears welled up as Ellienore broke down, sobbing uncontrollably, the years of separation and exile pouring out as she collapsed into Annabelle’s arms.&lt;br /&gt;
&lt;br /&gt;
They sank onto the couch, seeking solace in the chaos of Night City. Annabelle turned on the TV, its low hum a mindless Braindance channel, while Ellienore lay down, resting her head in her sister’s lap. Tears streamed down her face as Annabelle caressed her cheeks, her touch gentle and familiar, rekindling a bond Ellienore thought she’d lost forever. In that raw, vulnerable moment, the sisters found a lifeline, their closeness a testament to the shared pain of their past, now anchoring them in a world far from home.&lt;br /&gt;
&lt;br /&gt;
== Reunion with The Fiend and Legacy ==&lt;br /&gt;
In December 2077, The Fiend reemerged, restoring Ellienore’s warlock powers. This fusion peaked during an Arasaka data heist, where her spectral guide disrupted Kael Draven’s team, saving Apothecary’s core. Her dual mastery—arcane and digital—made her a netrunning legend. Yet, her initial mission to return to Azeroth faded as Night City’s allure grew. She balanced her CEO role with netrunning gigs, outsmarting a Braindance cartel in 2077 and negotiating a truce with the Voodoo Boys, expanding Apothecary’s influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
&lt;br /&gt;
* Arrived in Maine, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from Marcus Vex in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Mastered netrunning in Maine by 2075, earning “Red Scarf Phantom” after a cartel takedown.&lt;br /&gt;
* Met Angelica Whelan in late 2075, becoming a couple by early 2076.&lt;br /&gt;
* Evaded Rykard Thorn in the “Neon Exodus” to reach Night City in 2076, guided by Lena “Shadowlink” Kade.&lt;br /&gt;
* Founded Apothecary Inc. in 2077, repelling a Tyger Claw raid and launching Neon Nexus.&lt;br /&gt;
* Reunited with The Fiend in 2077, thwarted an Arasaka heist, and expanded influence in 2078-2079.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Ellienore’s cybernetic implants, vital for survival, pair with her tattoos—hexagonal and floral designs symbolizing her journey. Her father’s red scarf rests on a shelf in her penthouse, preserved but unworn to avoid loss. Her pact with The Fiend elevates her netrunning, while her loves for Angelica shape her complex bonds. She remains a North American icon, her Azeroth past a guarded secret.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Favorite implant: Neural link.&lt;br /&gt;
* Companions: Angelica Whelan, Lena “Shadowlink” Kade, and her spectral guide.&lt;br /&gt;
* Signature style: Elegance and artistry.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=439</id>
		<title>Ellienore Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=439"/>
		<updated>2025-03-25T06:32:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Encounter and Reunion with her sister */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Ellienore Bradley|image=[[File:Ellie2.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Ellienore Bradley - 2077|age=28|birth_date=Year 12 ADP (Azeroth Calendar), arrived 2073 (Cyberpunk Calendar)|race=Human|class=Netrunner (formerly Warlock)|faction=Apothecary Inc.|status=Active|occupation=CEO of Apothecary Inc., Netrunner|location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar employs the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Ellienore, born in Year 12 ADP, was a child (around 12) before the Culling (16 ADP + 12 = 28, adjusted to 40 ADP - 28 = 12 ADP). She arrived in 2073, 4 years before 2077, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible to accommodate roleplay narratives.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Ellienore Bradley, now a 28-year-old woman transformed by her Cyberpunk odyssey, navigates a hidden past and a tech-driven future. Born in Year 12 ADP in Stratholme, Azeroth (circa 2049), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist. Unwillingly thrust into the Cyberpunk 2077 universe in 2073 by a Warpweaver’s treacherous magic, she arrived in Maine at age 24, stripped of her warlock powers and fearing her Azeroth origins would label her insane. She keeps this truth buried, never speaking of it, even to close allies. Four days later, Gwendolyn Palerose, her partner, landed in Texas, searching for her, but their paths diverged not knowing they might be in the same realm or even universe at this point.&lt;br /&gt;
&lt;br /&gt;
Ellienore’s Cyberpunk persona reflects her adaptation: long red hair, hazel eyes, and a body adorned with intricate tattoos—hexagonal patterns and crimson floral designs tracing her arms. Her favorite attire when being at home or with close friends is a pink hoodie with black accents, emblazoned with stylized characters, blending elegance with Night City’s edge. Her father’s red scarf, a cherished relic, rests on a shelf in her penthouse, preserved but unworn to avoid loss.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Ellienore’s arrival in Maine was a shattering, unwilling plunge into chaos. Stripped of her warlock powers, she landed in a desolate coastal ruin, her elegant Azeroth garb in tatters, clutching only memories. The first six months were a brutal survival grind—scavenging rancid food from abandoned warehouses, evading Maelstrom gang raids, and enduring malnutrition that left her frail. A near-fatal encounter with a gang enforcer ended when Jax Harrow, a grizzled medic scavenging supplies, stitched her wounds with scavenged tech. Jax introduced her to cybernetics, sparking her adaptation.&lt;br /&gt;
&lt;br /&gt;
Desperation peaked in late 2073 when she infiltrated an Arasaka outpost, hacking Marcus Vex, a negligent Corpo executive, by overriding his retinal scanner during a late-night meeting. The heist yielded credits for essential implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. These months forged her resilience, her tattoos later marking this struggle.&lt;br /&gt;
&lt;br /&gt;
[[File:Elliearmor1.png|thumb|Ellienore - Combat Gear]]&lt;br /&gt;
&lt;br /&gt;
== Rise as a Netrunner ==&lt;br /&gt;
With implants installed, Ellienore Bradley’s latent potential erupted like a spark in Maine’s shadowed digital underbelly. By mid-2074, she dove headfirst into the region’s chaotic netrunning scene, immersing herself in grueling virtual duels that tested her reflexes and intellect. These battles, fought in flickering holosuites and back-alley dataspaces, pitted her against seasoned hackers—veterans like “Byte Banshee,” who taunted her newbie status, and “Grid Ghost,” whose ghost protocols nearly fried her neural link. Each duel refined her skills, her cybernetic implants syncing with her mind to weave intricate hacks. She spent sleepless nights in a rundown Portland safehouse, poring over stolen code manuals, her fingers dancing across a battered deck, the hum of her neural link a constant companion. Her progress was marked by small victories: cracking a local pawn shop’s security in 2074 to secure food and gear, and dismantling a minor netrunner’s phishing ring in early 2075, earning whispered respect among Maine’s lowlife netrunners.&lt;br /&gt;
&lt;br /&gt;
Her breakthrough arrived in mid-2075, a defining moment that cemented her legend. She infiltrated and dismantled the encryption network of the “Iron Byte” data cartel, a shadowy group extorting corporations with ransomware. Operating from a derelict shipyard, she navigated their labyrinthine datascape, outsmarting their ICE (Intrusion Countermeasures Electronics) with a custom virus she dubbed “Red Flame”—inspired by her suppressed warlock instincts, though she never spoke of it. The cartel’s collapse freed millions in credits for local businesses, but it cost her anonymity. Witnesses glimpsed her red scarf—safely stashed in her safehouse but worn during the final hack—flashing in the virtual ether, birthing her moniker, “Red Scarf Phantom.” She reveled in the name but guarded its origin, fearing her Azeroth past would brand her insane. The victory drew Kael Draven, a ruthless netrunner with a Militech contract now lost to her interference. Enraged, Draven swore vengeance, launching a series of retaliatory hacks in late 2075—brute-force attacks on her safehouse’s grid, forcing her to counter with a daring counter-hack that exposed his hideout, escalating their feud.&lt;br /&gt;
&lt;br /&gt;
Isolated by her hidden Azeroth origins, Ellienore concealed her true story, even from allies, weaving a fabricated backstory of a Corpo runaway to survive Maine’s skepticism. Her hope waned as loneliness deepened, her nights haunted by memories of Stratholme’s flames, now buried beneath cybernetic noise. By early 2076, despair loomed until Lena “Shadowlink” Kade, a wiry fixer with a cybernetic eye glinting like a predator’s, offered a lifeline. Lena, whom Ellienore had aided on odd jobs—disabling security for a smuggling run in 2075—saw potential in her. Over drinks in a smoky Portland bar, Lena revealed a rumor of a portal expert in Night City, a lead to escape her exile. Her voice low, Lena’s eye scanned the room, her trust hard-won but genuine. This spark ignited Ellienore’s resolve, but the journey ahead promised danger.&lt;br /&gt;
&lt;br /&gt;
The “Neon Exodus” that followed was a treacherous odyssey across the Badlands, beginning in mid-2076. Fleeing Maine, she stole an AV-4 hovercraft from a nomad convoy, its engines roaring as she evaded Rykard Thorn, a Militech bounty hunter tracking her for the Iron Byte fallout. Thorn’s drones buzzed like hornets, their scans locking onto her heat signature, but Ellienore’s netrunning skills jammed their signals, weaving through dust storms and abandoned highways. A near-disaster came near Cheyenne, where Thorn’s ground team ambushed her, forcing a high-stakes chase—she crashed the AV-4 into a ravine, escaping on foot, her tattoos searing with pain as she hid in a junkyard. Reaching Night City by late 2076, battered and resolute, she carried new scars and expanded tattoos—hexagonal patterns now etched with neon circuitry, marking her triumphs and trials. This journey solidified her as the “Red Scarf Phantom,” a legend whispered in both dataspaces and streets, her origins still a secret she’d never reveal.&lt;br /&gt;
&lt;br /&gt;
== Meeting Angelica Whelan ==&lt;br /&gt;
In the waning days of 2075, Ellienore Bradley’s path collided with Angelica “Angie” Whelan’s in the gritty outskirts of Maine, where a brutal turf war erupted between the Animals gang and a rival faction, the Scavengers. Angie, the fierce pack-leader of the Animals, was a striking figure amidst the chaos—her pink hair streaked with vibrant blue, her Str33t Dandy cap tilted jauntily, and her gold bolero jacket glinting under flickering neon. Clad in a Bermuda Triangle tank, leather slacks with Seigaiha patterns, gold platform sneakers, and gold forearm bands adorned with a small, intricate tattoo of a snarling beast, she led her crew with raw, animalistic ferocity, defending their territory against a Scavenger ambush. The clash shook the derelict industrial zone, with gunfire and cybernetic howls echoing through the night.&lt;br /&gt;
&lt;br /&gt;
Ellienore, operating as the “Red Scarf Phantom,” was infiltrating the Scavengers’ dataspaces to cripple their defenses, her neural link buzzing as she hacked their turret network. Unbeknownst to her, Angie was directly in the turret’s line of fire, pinned behind a rusting container. With split-second precision, Ellienore disabled the turret, its servos grinding to a halt just as Angie dove clear, the bullet storm missing her by inches. Angie’s sharp eyes caught a fleeting glimpse of Ellienore’s silhouette on a nearby holo-display—her red scarf, safely stashed in her safehouse but worn virtually, flashing in the digital ether. Intrigued by this phantom’s skill and quiet intensity, Angie issued a rare invitation to their hideout, a fortified junkyard lair pulsing with the Animals’ primal energy.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieAngie1.png|thumb|500px|Ellienore and Angelica Whelan]]&lt;br /&gt;
&lt;br /&gt;
Over the following months, their bond deepened through a series of joint operations that tested their limits. Ellienore’s technical prowess—her ability to weave through dataspaces with uncanny speed—complemented Angie’s raw street smarts and brawler instincts. In early 2076, they tackled a high-stakes raid on a Trauma Team convoy hauling experimental cyberware, targeting a secure datacenter in Portland. Under a sky of flickering neon billboards, Ellienore’s netrunning disabled the convoy’s security grid, while Angie led a physical assault, her gold bands catching the light as she smashed through a guard’s defenses. The haul—priceless neural augments—cemented their partnership, but it was a quiet moment afterward, perched on a rooftop overlooking the city, that shifted their bond. Angie’s calloused fingers brushed Ellienore’s tattooed arm, the gold bands clinking softly, as they shared stories of survival—Ellienore crafting a fabricated Corpo runaway tale, hiding her Azeroth origins out of fear Angie would deem her insane. Their chemistry sparked a romantic pact, sealed with a kiss beneath the neon glow, their trust forged in the crucible of danger.&lt;br /&gt;
&lt;br /&gt;
Their relationship, marked by Angie’s fierce loyalty and Ellienore’s newfound love, grew stronger through the challenges of Maine’s underworld. They faced a betrayal in late 2076 when a rival Animals member, Jace “Ripper” Holt, attempted to sell their raid plans to Kael Draven, forcing Ellienore to hack Jace’s neural link mid-battle, exposing his treachery while Angie subdued him physically. This ordeal deepened their bond, but Ellienore’s secret past remained locked away, a shadow she carried alone, fearing it would shatter their connection. By early 2077, as Ellienore prepared for the “Neon Exodus,” their love was a beacon, grounding her amidst the chaos of her exile.&lt;br /&gt;
&lt;br /&gt;
== Founding Apothecary Inc. ==&lt;br /&gt;
&lt;br /&gt;
Night City’s neon jungle, a labyrinth of flickering holograms and corporate shadows, tested Ellienore Bradley’s spirit to its core. Arriving in late 2076, battered from the “Neon Exodus,” she plunged into a relentless search for the portal expert Lena “Shadowlink” Kade had hinted at—a lead to return to Azeroth, a hope she kept buried beneath her fear of appearing insane. But the city’s underbelly proved treacherous. Corporate spies from Arasaka, sniffing out her netrunning reputation as the “Red Scarf Phantom,” shadowed her every move, planting false leads in dataspaces. A botched meet with a Maelstrom informant in early 2076, orchestrated in a neon-lit alley near Japantown, ended in disaster—Ellienore’s hack was detected, triggering a firefight that left her cornered until her quick thinking fried their comms, but not before a plasma blast grazed her arm, leaving a scar now etched into her tattoos. The near-fatal ambush by Kael Draven’s crew in mid-2076, a brutal netrunner strike in Pacifica’s slums, pushed her to the brink—Draven’s virus nearly crashed her neural link, but she countered with a daring backdoor hack, frying his rig and exposing his hideout, deepening their feud.&lt;br /&gt;
&lt;br /&gt;
Forced to pivot, Ellienore drew on her alchemical heritage from Azeroth—its lore of healing, now reimagined through cybernetics. In a derelict warehouse on the edge of Watson, she found refuge, its rusted walls humming with abandoned tech. There, in early 2076, she coded The Mender AI, a revolutionary algorithm born from sleepless nights and Angie’s encouragement. The AI, inspired by her suppressed warlock instincts, learned to heal corrupted data like an apothecary’s potion, outsmarting initial bugs with Angie’s streetwise input during late-night testing sessions. But progress drew danger—Kael Draven, obsessed with revenge, launched a sabotage attempt in late spring 2076, unleashing a virus targeting The Mender’s core. Ellienore, with Angie’s backup, infiltrated Draven’s datacenter, her netrunning frying his rig while Angie disabled his guards, solidifying their partnership.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieCEO2.jpg|400px|thumb|Ellienore Bradley - 2076 ]]&lt;br /&gt;
&lt;br /&gt;
By mid-2076, Apothecary Inc. emerged, securing its first contracts with Arasaka and Militech through a daring pitch at a Night City tech summit—Ellienore’s demo of The Mender wowing executives, though she masked her origins with a fabricated Corpo backstory. Expansion across the New United States of America (NUSA) followed, but Ellienore’s ambition stretched further. She targeted the Republic of Texas, leveraging its proximity to Night City and tech hubs like Austin, securing a partnership with Lone Star Security by late 2076 after outmaneuvering a rival netrunner, Jace “Ripper” Holt, in a Dallas datacenter bid. Texas’s integration was swift, bolstered by local nomad networks, but Québec and Ontario posed greater challenges.&lt;br /&gt;
&lt;br /&gt;
In the Republic of Québec, harsh winter storms, remote distances, and complex aerial/spatial travel logistics tested Apothecary’s reach. Ellienore dispatched a specialized team, including Lena “Shadowlink” Kade, to establish a datacenter in Montréal, but blizzards crippled supply lines, and a rogue AI hack threatened The Mender’s deployment in 2076. She personally led a high-stakes netrun from Night City, stabilizing the system via a transatlantic link. By late 2076, Québec’s first node went live, though maintenance required reinforced drones to navigate icy conditions.&lt;br /&gt;
&lt;br /&gt;
Ontario, Canada, offered a middle ground—closer to NUSA but still demanding aerial logistics. Ellienore partnered with Toronto’s Gridlock Syndicate, overcoming a Voodoo Boys infiltration attempt in 2076 by hacking their dataspaces, securing a Toronto hub. The expansion, completed by year’s end, stretched Apothecary’s Neon Nexus network across North America, but Québec’s challenges highlighted her resilience.&lt;br /&gt;
&lt;br /&gt;
In late 2076, a Tyger Claw gang raid targeted the Watson warehouse, seeking to steal The Mender’s code. Ellienore, aided by her spectral ally from The Fiend (its presence still dormant but stirring), repelled the assault with guerrilla tactics—hacking their AVs to crash while Angie led a counter-charge. The victory, broadcast on local nets, cemented Apothecary’s reputation, but left Ellienore wary of further threats.&lt;br /&gt;
&lt;br /&gt;
By year’s end, Ellienore launched the Neon Nexus network, a global, neural-inspired system linking data centers across NUSA, Texas, Québec, Ontario, and beyond. The launch, hosted in a Watson skyscraper, drew corporate giants and netrunners alike, but Kael Draven’s final strike—a virtual assault on the event’s grid—was thwarted by Apothecary&#039;s counter attack. This triumph elevated Apothecary to a tech titan, positioning Ellienore as Night City’s enigmatic leader, her Azeroth past a secret she guarded fiercely, even from Angie.&lt;br /&gt;
&lt;br /&gt;
== Encounter and Reunion with her Sister ==&lt;br /&gt;
In early 2077, Ellienore Bradley’s life as a netrunner and CEO of Apothecary Inc. took an unexpected turn during a high-stakes gig in Night City’s Watson district. Tasked with retrieving a datachip for her company, she infiltrated a corporate warehouse under the cover of darkness, her neural link humming as she bypassed security grids with precision. The neon-lit alley outside buzzed with tension, but nothing prepared her for the figure she encountered—a mercenary with dark ginger hair, clad in tactical gear, moving with lethal grace. The woman’s sharpshooting pinned Ellienore behind a dumpster, bullets ricocheting off the metal as her heart raced. Reacting on instinct, Ellienore unleashed a netrunning assault, disabling the mercenary’s optics with a surge of code, her fingers trembling on her deck. A tense standoff followed, their eyes locking in a long, mesmerizing stare. Something in the woman’s brown eyes, her poised stance, felt hauntingly familiar—yet impossible. Confused, Ellienore lowered her defenses, her chest tight with unspoken recognition, and they walked away, her mind reeling with questions.&lt;br /&gt;
&lt;br /&gt;
That night, the encounter gnawed at Ellienore, a persistent echo she couldn’t shake. The mercenary’s dark ginger hair, the way she moved—it stirred memories of a life she kept buried, a past in Azeroth she dared not speak of for fear of being labeled insane. Unable to rest, she used her netrunning skills to trace the woman’s path, hacking into Night City’s surveillance grids with a deft touch. Her search led her to a dingy apartment in Little China, its flickering neon sign casting shadows on the cracked pavement. With a silent hack, she netran the door open, her cybernetic enhancements masking her footsteps as she slipped inside. The dim glow of a holo-screen illuminated the mercenary, who turned with a start, her posh English accent whispering, “Who are you?” Ellienore’s instincts took over—she pinned the woman in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition crashed over her like a tidal wave—Annabelle’s dark ginger hair, her green eyes, that refined voice—it was her sister, lost to her since Azeroth. Tears welled up as Ellienore broke down, sobbing uncontrollably, the years of separation and exile pouring out as she collapsed into Annabelle’s arms.&lt;br /&gt;
&lt;br /&gt;
They sank onto the couch, seeking solace in the chaos of Night City. Annabelle turned on the TV, its low hum a mindless Braindance channel, while Ellienore lay down, resting her head in her sister’s lap. Tears streamed down her face as Annabelle caressed her cheeks, her touch gentle and familiar, rekindling a bond Ellienore thought she’d lost forever. In that raw, vulnerable moment, the sisters found a lifeline, their closeness a testament to the shared pain of their past, now anchoring them in a world far from home.&lt;br /&gt;
&lt;br /&gt;
== Reunion with The Fiend and Legacy ==&lt;br /&gt;
In December 2077, The Fiend reemerged, restoring Ellienore’s warlock powers. This fusion peaked during an Arasaka data heist, where her spectral guide disrupted Kael Draven’s team, saving Apothecary’s core. Her dual mastery—arcane and digital—made her a netrunning legend. Yet, her initial mission to return to Azeroth faded as Night City’s allure grew. She balanced her CEO role with netrunning gigs, outsmarting a Braindance cartel in 2077 and negotiating a truce with the Voodoo Boys, expanding Apothecary’s influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
&lt;br /&gt;
* Arrived in Maine, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from Marcus Vex in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Mastered netrunning in Maine by 2075, earning “Red Scarf Phantom” after a cartel takedown.&lt;br /&gt;
* Met Angelica Whelan in late 2075, becoming a couple by early 2076.&lt;br /&gt;
* Evaded Rykard Thorn in the “Neon Exodus” to reach Night City in 2076, guided by Lena “Shadowlink” Kade.&lt;br /&gt;
* Founded Apothecary Inc. in 2077, repelling a Tyger Claw raid and launching Neon Nexus.&lt;br /&gt;
* Reunited with The Fiend in 2077, thwarted an Arasaka heist, and expanded influence in 2078-2079.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Ellienore’s cybernetic implants, vital for survival, pair with her tattoos—hexagonal and floral designs symbolizing her journey. Her father’s red scarf rests on a shelf in her penthouse, preserved but unworn to avoid loss. Her pact with The Fiend elevates her netrunning, while her loves for Angelica shape her complex bonds. She remains a North American icon, her Azeroth past a guarded secret.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Favorite implant: Neural link.&lt;br /&gt;
* Companions: Angelica Whelan, Lena “Shadowlink” Kade, and her spectral guide.&lt;br /&gt;
* Signature style: Elegance and artistry.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=438</id>
		<title>Ellienore Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=438"/>
		<updated>2025-03-25T06:31:36Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Encounter and Reunion with her sister */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Ellienore Bradley|image=[[File:Ellie2.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Ellienore Bradley - 2077|age=28|birth_date=Year 12 ADP (Azeroth Calendar), arrived 2073 (Cyberpunk Calendar)|race=Human|class=Netrunner (formerly Warlock)|faction=Apothecary Inc.|status=Active|occupation=CEO of Apothecary Inc., Netrunner|location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar employs the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Ellienore, born in Year 12 ADP, was a child (around 12) before the Culling (16 ADP + 12 = 28, adjusted to 40 ADP - 28 = 12 ADP). She arrived in 2073, 4 years before 2077, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible to accommodate roleplay narratives.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Ellienore Bradley, now a 28-year-old woman transformed by her Cyberpunk odyssey, navigates a hidden past and a tech-driven future. Born in Year 12 ADP in Stratholme, Azeroth (circa 2049), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist. Unwillingly thrust into the Cyberpunk 2077 universe in 2073 by a Warpweaver’s treacherous magic, she arrived in Maine at age 24, stripped of her warlock powers and fearing her Azeroth origins would label her insane. She keeps this truth buried, never speaking of it, even to close allies. Four days later, Gwendolyn Palerose, her partner, landed in Texas, searching for her, but their paths diverged not knowing they might be in the same realm or even universe at this point.&lt;br /&gt;
&lt;br /&gt;
Ellienore’s Cyberpunk persona reflects her adaptation: long red hair, hazel eyes, and a body adorned with intricate tattoos—hexagonal patterns and crimson floral designs tracing her arms. Her favorite attire when being at home or with close friends is a pink hoodie with black accents, emblazoned with stylized characters, blending elegance with Night City’s edge. Her father’s red scarf, a cherished relic, rests on a shelf in her penthouse, preserved but unworn to avoid loss.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Ellienore’s arrival in Maine was a shattering, unwilling plunge into chaos. Stripped of her warlock powers, she landed in a desolate coastal ruin, her elegant Azeroth garb in tatters, clutching only memories. The first six months were a brutal survival grind—scavenging rancid food from abandoned warehouses, evading Maelstrom gang raids, and enduring malnutrition that left her frail. A near-fatal encounter with a gang enforcer ended when Jax Harrow, a grizzled medic scavenging supplies, stitched her wounds with scavenged tech. Jax introduced her to cybernetics, sparking her adaptation.&lt;br /&gt;
&lt;br /&gt;
Desperation peaked in late 2073 when she infiltrated an Arasaka outpost, hacking Marcus Vex, a negligent Corpo executive, by overriding his retinal scanner during a late-night meeting. The heist yielded credits for essential implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. These months forged her resilience, her tattoos later marking this struggle.&lt;br /&gt;
&lt;br /&gt;
[[File:Elliearmor1.png|thumb|Ellienore - Combat Gear]]&lt;br /&gt;
&lt;br /&gt;
== Rise as a Netrunner ==&lt;br /&gt;
With implants installed, Ellienore Bradley’s latent potential erupted like a spark in Maine’s shadowed digital underbelly. By mid-2074, she dove headfirst into the region’s chaotic netrunning scene, immersing herself in grueling virtual duels that tested her reflexes and intellect. These battles, fought in flickering holosuites and back-alley dataspaces, pitted her against seasoned hackers—veterans like “Byte Banshee,” who taunted her newbie status, and “Grid Ghost,” whose ghost protocols nearly fried her neural link. Each duel refined her skills, her cybernetic implants syncing with her mind to weave intricate hacks. She spent sleepless nights in a rundown Portland safehouse, poring over stolen code manuals, her fingers dancing across a battered deck, the hum of her neural link a constant companion. Her progress was marked by small victories: cracking a local pawn shop’s security in 2074 to secure food and gear, and dismantling a minor netrunner’s phishing ring in early 2075, earning whispered respect among Maine’s lowlife netrunners.&lt;br /&gt;
&lt;br /&gt;
Her breakthrough arrived in mid-2075, a defining moment that cemented her legend. She infiltrated and dismantled the encryption network of the “Iron Byte” data cartel, a shadowy group extorting corporations with ransomware. Operating from a derelict shipyard, she navigated their labyrinthine datascape, outsmarting their ICE (Intrusion Countermeasures Electronics) with a custom virus she dubbed “Red Flame”—inspired by her suppressed warlock instincts, though she never spoke of it. The cartel’s collapse freed millions in credits for local businesses, but it cost her anonymity. Witnesses glimpsed her red scarf—safely stashed in her safehouse but worn during the final hack—flashing in the virtual ether, birthing her moniker, “Red Scarf Phantom.” She reveled in the name but guarded its origin, fearing her Azeroth past would brand her insane. The victory drew Kael Draven, a ruthless netrunner with a Militech contract now lost to her interference. Enraged, Draven swore vengeance, launching a series of retaliatory hacks in late 2075—brute-force attacks on her safehouse’s grid, forcing her to counter with a daring counter-hack that exposed his hideout, escalating their feud.&lt;br /&gt;
&lt;br /&gt;
Isolated by her hidden Azeroth origins, Ellienore concealed her true story, even from allies, weaving a fabricated backstory of a Corpo runaway to survive Maine’s skepticism. Her hope waned as loneliness deepened, her nights haunted by memories of Stratholme’s flames, now buried beneath cybernetic noise. By early 2076, despair loomed until Lena “Shadowlink” Kade, a wiry fixer with a cybernetic eye glinting like a predator’s, offered a lifeline. Lena, whom Ellienore had aided on odd jobs—disabling security for a smuggling run in 2075—saw potential in her. Over drinks in a smoky Portland bar, Lena revealed a rumor of a portal expert in Night City, a lead to escape her exile. Her voice low, Lena’s eye scanned the room, her trust hard-won but genuine. This spark ignited Ellienore’s resolve, but the journey ahead promised danger.&lt;br /&gt;
&lt;br /&gt;
The “Neon Exodus” that followed was a treacherous odyssey across the Badlands, beginning in mid-2076. Fleeing Maine, she stole an AV-4 hovercraft from a nomad convoy, its engines roaring as she evaded Rykard Thorn, a Militech bounty hunter tracking her for the Iron Byte fallout. Thorn’s drones buzzed like hornets, their scans locking onto her heat signature, but Ellienore’s netrunning skills jammed their signals, weaving through dust storms and abandoned highways. A near-disaster came near Cheyenne, where Thorn’s ground team ambushed her, forcing a high-stakes chase—she crashed the AV-4 into a ravine, escaping on foot, her tattoos searing with pain as she hid in a junkyard. Reaching Night City by late 2076, battered and resolute, she carried new scars and expanded tattoos—hexagonal patterns now etched with neon circuitry, marking her triumphs and trials. This journey solidified her as the “Red Scarf Phantom,” a legend whispered in both dataspaces and streets, her origins still a secret she’d never reveal.&lt;br /&gt;
&lt;br /&gt;
== Meeting Angelica Whelan ==&lt;br /&gt;
In the waning days of 2075, Ellienore Bradley’s path collided with Angelica “Angie” Whelan’s in the gritty outskirts of Maine, where a brutal turf war erupted between the Animals gang and a rival faction, the Scavengers. Angie, the fierce pack-leader of the Animals, was a striking figure amidst the chaos—her pink hair streaked with vibrant blue, her Str33t Dandy cap tilted jauntily, and her gold bolero jacket glinting under flickering neon. Clad in a Bermuda Triangle tank, leather slacks with Seigaiha patterns, gold platform sneakers, and gold forearm bands adorned with a small, intricate tattoo of a snarling beast, she led her crew with raw, animalistic ferocity, defending their territory against a Scavenger ambush. The clash shook the derelict industrial zone, with gunfire and cybernetic howls echoing through the night.&lt;br /&gt;
&lt;br /&gt;
Ellienore, operating as the “Red Scarf Phantom,” was infiltrating the Scavengers’ dataspaces to cripple their defenses, her neural link buzzing as she hacked their turret network. Unbeknownst to her, Angie was directly in the turret’s line of fire, pinned behind a rusting container. With split-second precision, Ellienore disabled the turret, its servos grinding to a halt just as Angie dove clear, the bullet storm missing her by inches. Angie’s sharp eyes caught a fleeting glimpse of Ellienore’s silhouette on a nearby holo-display—her red scarf, safely stashed in her safehouse but worn virtually, flashing in the digital ether. Intrigued by this phantom’s skill and quiet intensity, Angie issued a rare invitation to their hideout, a fortified junkyard lair pulsing with the Animals’ primal energy.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieAngie1.png|thumb|500px|Ellienore and Angelica Whelan]]&lt;br /&gt;
&lt;br /&gt;
Over the following months, their bond deepened through a series of joint operations that tested their limits. Ellienore’s technical prowess—her ability to weave through dataspaces with uncanny speed—complemented Angie’s raw street smarts and brawler instincts. In early 2076, they tackled a high-stakes raid on a Trauma Team convoy hauling experimental cyberware, targeting a secure datacenter in Portland. Under a sky of flickering neon billboards, Ellienore’s netrunning disabled the convoy’s security grid, while Angie led a physical assault, her gold bands catching the light as she smashed through a guard’s defenses. The haul—priceless neural augments—cemented their partnership, but it was a quiet moment afterward, perched on a rooftop overlooking the city, that shifted their bond. Angie’s calloused fingers brushed Ellienore’s tattooed arm, the gold bands clinking softly, as they shared stories of survival—Ellienore crafting a fabricated Corpo runaway tale, hiding her Azeroth origins out of fear Angie would deem her insane. Their chemistry sparked a romantic pact, sealed with a kiss beneath the neon glow, their trust forged in the crucible of danger.&lt;br /&gt;
&lt;br /&gt;
Their relationship, marked by Angie’s fierce loyalty and Ellienore’s newfound love, grew stronger through the challenges of Maine’s underworld. They faced a betrayal in late 2076 when a rival Animals member, Jace “Ripper” Holt, attempted to sell their raid plans to Kael Draven, forcing Ellienore to hack Jace’s neural link mid-battle, exposing his treachery while Angie subdued him physically. This ordeal deepened their bond, but Ellienore’s secret past remained locked away, a shadow she carried alone, fearing it would shatter their connection. By early 2077, as Ellienore prepared for the “Neon Exodus,” their love was a beacon, grounding her amidst the chaos of her exile.&lt;br /&gt;
&lt;br /&gt;
== Founding Apothecary Inc. ==&lt;br /&gt;
&lt;br /&gt;
Night City’s neon jungle, a labyrinth of flickering holograms and corporate shadows, tested Ellienore Bradley’s spirit to its core. Arriving in late 2076, battered from the “Neon Exodus,” she plunged into a relentless search for the portal expert Lena “Shadowlink” Kade had hinted at—a lead to return to Azeroth, a hope she kept buried beneath her fear of appearing insane. But the city’s underbelly proved treacherous. Corporate spies from Arasaka, sniffing out her netrunning reputation as the “Red Scarf Phantom,” shadowed her every move, planting false leads in dataspaces. A botched meet with a Maelstrom informant in early 2076, orchestrated in a neon-lit alley near Japantown, ended in disaster—Ellienore’s hack was detected, triggering a firefight that left her cornered until her quick thinking fried their comms, but not before a plasma blast grazed her arm, leaving a scar now etched into her tattoos. The near-fatal ambush by Kael Draven’s crew in mid-2076, a brutal netrunner strike in Pacifica’s slums, pushed her to the brink—Draven’s virus nearly crashed her neural link, but she countered with a daring backdoor hack, frying his rig and exposing his hideout, deepening their feud.&lt;br /&gt;
&lt;br /&gt;
Forced to pivot, Ellienore drew on her alchemical heritage from Azeroth—its lore of healing, now reimagined through cybernetics. In a derelict warehouse on the edge of Watson, she found refuge, its rusted walls humming with abandoned tech. There, in early 2076, she coded The Mender AI, a revolutionary algorithm born from sleepless nights and Angie’s encouragement. The AI, inspired by her suppressed warlock instincts, learned to heal corrupted data like an apothecary’s potion, outsmarting initial bugs with Angie’s streetwise input during late-night testing sessions. But progress drew danger—Kael Draven, obsessed with revenge, launched a sabotage attempt in late spring 2076, unleashing a virus targeting The Mender’s core. Ellienore, with Angie’s backup, infiltrated Draven’s datacenter, her netrunning frying his rig while Angie disabled his guards, solidifying their partnership.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieCEO2.jpg|400px|thumb|Ellienore Bradley - 2076 ]]&lt;br /&gt;
&lt;br /&gt;
By mid-2076, Apothecary Inc. emerged, securing its first contracts with Arasaka and Militech through a daring pitch at a Night City tech summit—Ellienore’s demo of The Mender wowing executives, though she masked her origins with a fabricated Corpo backstory. Expansion across the New United States of America (NUSA) followed, but Ellienore’s ambition stretched further. She targeted the Republic of Texas, leveraging its proximity to Night City and tech hubs like Austin, securing a partnership with Lone Star Security by late 2076 after outmaneuvering a rival netrunner, Jace “Ripper” Holt, in a Dallas datacenter bid. Texas’s integration was swift, bolstered by local nomad networks, but Québec and Ontario posed greater challenges.&lt;br /&gt;
&lt;br /&gt;
In the Republic of Québec, harsh winter storms, remote distances, and complex aerial/spatial travel logistics tested Apothecary’s reach. Ellienore dispatched a specialized team, including Lena “Shadowlink” Kade, to establish a datacenter in Montréal, but blizzards crippled supply lines, and a rogue AI hack threatened The Mender’s deployment in 2076. She personally led a high-stakes netrun from Night City, stabilizing the system via a transatlantic link. By late 2076, Québec’s first node went live, though maintenance required reinforced drones to navigate icy conditions.&lt;br /&gt;
&lt;br /&gt;
Ontario, Canada, offered a middle ground—closer to NUSA but still demanding aerial logistics. Ellienore partnered with Toronto’s Gridlock Syndicate, overcoming a Voodoo Boys infiltration attempt in 2076 by hacking their dataspaces, securing a Toronto hub. The expansion, completed by year’s end, stretched Apothecary’s Neon Nexus network across North America, but Québec’s challenges highlighted her resilience.&lt;br /&gt;
&lt;br /&gt;
In late 2076, a Tyger Claw gang raid targeted the Watson warehouse, seeking to steal The Mender’s code. Ellienore, aided by her spectral ally from The Fiend (its presence still dormant but stirring), repelled the assault with guerrilla tactics—hacking their AVs to crash while Angie led a counter-charge. The victory, broadcast on local nets, cemented Apothecary’s reputation, but left Ellienore wary of further threats.&lt;br /&gt;
&lt;br /&gt;
By year’s end, Ellienore launched the Neon Nexus network, a global, neural-inspired system linking data centers across NUSA, Texas, Québec, Ontario, and beyond. The launch, hosted in a Watson skyscraper, drew corporate giants and netrunners alike, but Kael Draven’s final strike—a virtual assault on the event’s grid—was thwarted by Apothecary&#039;s counter attack. This triumph elevated Apothecary to a tech titan, positioning Ellienore as Night City’s enigmatic leader, her Azeroth past a secret she guarded fiercely, even from Angie.&lt;br /&gt;
&lt;br /&gt;
== Encounter and Reunion with her sister ==&lt;br /&gt;
In early 2077, Ellienore Bradley’s life as a netrunner and CEO of Apothecary Inc. took an unexpected turn during a high-stakes gig in Night City’s Watson district. Tasked with retrieving a datachip for her company, she infiltrated a corporate warehouse under the cover of darkness, her neural link humming as she bypassed security grids with precision. The neon-lit alley outside buzzed with tension, but nothing prepared her for the figure she encountered—a mercenary with dark ginger hair, clad in tactical gear, moving with lethal grace. The woman’s sharpshooting pinned Ellienore behind a dumpster, bullets ricocheting off the metal as her heart raced. Reacting on instinct, Ellienore unleashed a netrunning assault, disabling the mercenary’s optics with a surge of code, her fingers trembling on her deck. A tense standoff followed, their eyes locking in a long, mesmerizing stare. Something in the woman’s brown eyes, her poised stance, felt hauntingly familiar—yet impossible. Confused, Ellienore lowered her defenses, her chest tight with unspoken recognition, and they walked away, her mind reeling with questions.&lt;br /&gt;
&lt;br /&gt;
That night, the encounter gnawed at Ellienore, a persistent echo she couldn’t shake. The mercenary’s dark ginger hair, the way she moved—it stirred memories of a life she kept buried, a past in Azeroth she dared not speak of for fear of being labeled insane. Unable to rest, she used her netrunning skills to trace the woman’s path, hacking into Night City’s surveillance grids with a deft touch. Her search led her to a dingy apartment in Little China, its flickering neon sign casting shadows on the cracked pavement. With a silent hack, she netran the door open, her cybernetic enhancements masking her footsteps as she slipped inside. The dim glow of a holo-screen illuminated the mercenary, who turned with a start, her posh English accent whispering, “Who are you?” Ellienore’s instincts took over—she pinned the woman in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition crashed over her like a tidal wave—Annabelle’s dark ginger hair, her green eyes, that refined voice—it was her sister, lost to her since Azeroth. Tears welled up as Ellienore broke down, sobbing uncontrollably, the years of separation and exile pouring out as she collapsed into Annabelle’s arms.&lt;br /&gt;
&lt;br /&gt;
They sank onto the couch, seeking solace in the chaos of Night City. Annabelle turned on the TV, its low hum a mindless Braindance channel, while Ellienore lay down, resting her head in her sister’s lap. Tears streamed down her face as Annabelle caressed her cheeks, her touch gentle and familiar, rekindling a bond Ellienore thought she’d lost forever. In that raw, vulnerable moment, the sisters found a lifeline, their closeness a testament to the shared pain of their past, now anchoring them in a world far from home.&lt;br /&gt;
&lt;br /&gt;
== Reunion with The Fiend and Legacy ==&lt;br /&gt;
In December 2077, The Fiend reemerged, restoring Ellienore’s warlock powers. This fusion peaked during an Arasaka data heist, where her spectral guide disrupted Kael Draven’s team, saving Apothecary’s core. Her dual mastery—arcane and digital—made her a netrunning legend. Yet, her initial mission to return to Azeroth faded as Night City’s allure grew. She balanced her CEO role with netrunning gigs, outsmarting a Braindance cartel in 2077 and negotiating a truce with the Voodoo Boys, expanding Apothecary’s influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
&lt;br /&gt;
* Arrived in Maine, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from Marcus Vex in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Mastered netrunning in Maine by 2075, earning “Red Scarf Phantom” after a cartel takedown.&lt;br /&gt;
* Met Angelica Whelan in late 2075, becoming a couple by early 2076.&lt;br /&gt;
* Evaded Rykard Thorn in the “Neon Exodus” to reach Night City in 2076, guided by Lena “Shadowlink” Kade.&lt;br /&gt;
* Founded Apothecary Inc. in 2077, repelling a Tyger Claw raid and launching Neon Nexus.&lt;br /&gt;
* Reunited with The Fiend in 2077, thwarted an Arasaka heist, and expanded influence in 2078-2079.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Ellienore’s cybernetic implants, vital for survival, pair with her tattoos—hexagonal and floral designs symbolizing her journey. Her father’s red scarf rests on a shelf in her penthouse, preserved but unworn to avoid loss. Her pact with The Fiend elevates her netrunning, while her loves for Angelica shape her complex bonds. She remains a North American icon, her Azeroth past a guarded secret.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Favorite implant: Neural link.&lt;br /&gt;
* Companions: Angelica Whelan, Lena “Shadowlink” Kade, and her spectral guide.&lt;br /&gt;
* Signature style: Elegance and artistry.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=437</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=437"/>
		<updated>2025-03-25T06:29:14Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Reunion with Ellienore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, brown eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical armor gear. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her survival knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a computer screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her brown eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=436</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=436"/>
		<updated>2025-03-25T06:28:42Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Reunion with Ellienore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, brown eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical armor gear. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her survival knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a computer screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her green eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=434</id>
		<title>Ellienore Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=434"/>
		<updated>2025-03-25T06:26:53Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Ellienore Bradley|image=[[File:Ellie2.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Ellienore Bradley - 2077|age=28|birth_date=Year 12 ADP (Azeroth Calendar), arrived 2073 (Cyberpunk Calendar)|race=Human|class=Netrunner (formerly Warlock)|faction=Apothecary Inc.|status=Active|occupation=CEO of Apothecary Inc., Netrunner|location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar employs the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Ellienore, born in Year 12 ADP, was a child (around 12) before the Culling (16 ADP + 12 = 28, adjusted to 40 ADP - 28 = 12 ADP). She arrived in 2073, 4 years before 2077, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible to accommodate roleplay narratives.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Ellienore Bradley, now a 28-year-old woman transformed by her Cyberpunk odyssey, navigates a hidden past and a tech-driven future. Born in Year 12 ADP in Stratholme, Azeroth (circa 2049), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist. Unwillingly thrust into the Cyberpunk 2077 universe in 2073 by a Warpweaver’s treacherous magic, she arrived in Maine at age 24, stripped of her warlock powers and fearing her Azeroth origins would label her insane. She keeps this truth buried, never speaking of it, even to close allies. Four days later, Gwendolyn Palerose, her partner, landed in Texas, searching for her, but their paths diverged not knowing they might be in the same realm or even universe at this point.&lt;br /&gt;
&lt;br /&gt;
Ellienore’s Cyberpunk persona reflects her adaptation: long red hair, hazel eyes, and a body adorned with intricate tattoos—hexagonal patterns and crimson floral designs tracing her arms. Her favorite attire when being at home or with close friends is a pink hoodie with black accents, emblazoned with stylized characters, blending elegance with Night City’s edge. Her father’s red scarf, a cherished relic, rests on a shelf in her penthouse, preserved but unworn to avoid loss.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Ellienore’s arrival in Maine was a shattering, unwilling plunge into chaos. Stripped of her warlock powers, she landed in a desolate coastal ruin, her elegant Azeroth garb in tatters, clutching only memories. The first six months were a brutal survival grind—scavenging rancid food from abandoned warehouses, evading Maelstrom gang raids, and enduring malnutrition that left her frail. A near-fatal encounter with a gang enforcer ended when Jax Harrow, a grizzled medic scavenging supplies, stitched her wounds with scavenged tech. Jax introduced her to cybernetics, sparking her adaptation.&lt;br /&gt;
&lt;br /&gt;
Desperation peaked in late 2073 when she infiltrated an Arasaka outpost, hacking Marcus Vex, a negligent Corpo executive, by overriding his retinal scanner during a late-night meeting. The heist yielded credits for essential implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. These months forged her resilience, her tattoos later marking this struggle.&lt;br /&gt;
&lt;br /&gt;
[[File:Elliearmor1.png|thumb|Ellienore - Combat Gear]]&lt;br /&gt;
&lt;br /&gt;
== Rise as a Netrunner ==&lt;br /&gt;
With implants installed, Ellienore Bradley’s latent potential erupted like a spark in Maine’s shadowed digital underbelly. By mid-2074, she dove headfirst into the region’s chaotic netrunning scene, immersing herself in grueling virtual duels that tested her reflexes and intellect. These battles, fought in flickering holosuites and back-alley dataspaces, pitted her against seasoned hackers—veterans like “Byte Banshee,” who taunted her newbie status, and “Grid Ghost,” whose ghost protocols nearly fried her neural link. Each duel refined her skills, her cybernetic implants syncing with her mind to weave intricate hacks. She spent sleepless nights in a rundown Portland safehouse, poring over stolen code manuals, her fingers dancing across a battered deck, the hum of her neural link a constant companion. Her progress was marked by small victories: cracking a local pawn shop’s security in 2074 to secure food and gear, and dismantling a minor netrunner’s phishing ring in early 2075, earning whispered respect among Maine’s lowlife netrunners.&lt;br /&gt;
&lt;br /&gt;
Her breakthrough arrived in mid-2075, a defining moment that cemented her legend. She infiltrated and dismantled the encryption network of the “Iron Byte” data cartel, a shadowy group extorting corporations with ransomware. Operating from a derelict shipyard, she navigated their labyrinthine datascape, outsmarting their ICE (Intrusion Countermeasures Electronics) with a custom virus she dubbed “Red Flame”—inspired by her suppressed warlock instincts, though she never spoke of it. The cartel’s collapse freed millions in credits for local businesses, but it cost her anonymity. Witnesses glimpsed her red scarf—safely stashed in her safehouse but worn during the final hack—flashing in the virtual ether, birthing her moniker, “Red Scarf Phantom.” She reveled in the name but guarded its origin, fearing her Azeroth past would brand her insane. The victory drew Kael Draven, a ruthless netrunner with a Militech contract now lost to her interference. Enraged, Draven swore vengeance, launching a series of retaliatory hacks in late 2075—brute-force attacks on her safehouse’s grid, forcing her to counter with a daring counter-hack that exposed his hideout, escalating their feud.&lt;br /&gt;
&lt;br /&gt;
Isolated by her hidden Azeroth origins, Ellienore concealed her true story, even from allies, weaving a fabricated backstory of a Corpo runaway to survive Maine’s skepticism. Her hope waned as loneliness deepened, her nights haunted by memories of Stratholme’s flames, now buried beneath cybernetic noise. By early 2076, despair loomed until Lena “Shadowlink” Kade, a wiry fixer with a cybernetic eye glinting like a predator’s, offered a lifeline. Lena, whom Ellienore had aided on odd jobs—disabling security for a smuggling run in 2075—saw potential in her. Over drinks in a smoky Portland bar, Lena revealed a rumor of a portal expert in Night City, a lead to escape her exile. Her voice low, Lena’s eye scanned the room, her trust hard-won but genuine. This spark ignited Ellienore’s resolve, but the journey ahead promised danger.&lt;br /&gt;
&lt;br /&gt;
The “Neon Exodus” that followed was a treacherous odyssey across the Badlands, beginning in mid-2076. Fleeing Maine, she stole an AV-4 hovercraft from a nomad convoy, its engines roaring as she evaded Rykard Thorn, a Militech bounty hunter tracking her for the Iron Byte fallout. Thorn’s drones buzzed like hornets, their scans locking onto her heat signature, but Ellienore’s netrunning skills jammed their signals, weaving through dust storms and abandoned highways. A near-disaster came near Cheyenne, where Thorn’s ground team ambushed her, forcing a high-stakes chase—she crashed the AV-4 into a ravine, escaping on foot, her tattoos searing with pain as she hid in a junkyard. Reaching Night City by late 2076, battered and resolute, she carried new scars and expanded tattoos—hexagonal patterns now etched with neon circuitry, marking her triumphs and trials. This journey solidified her as the “Red Scarf Phantom,” a legend whispered in both dataspaces and streets, her origins still a secret she’d never reveal.&lt;br /&gt;
&lt;br /&gt;
== Meeting Angelica Whelan ==&lt;br /&gt;
In the waning days of 2075, Ellienore Bradley’s path collided with Angelica “Angie” Whelan’s in the gritty outskirts of Maine, where a brutal turf war erupted between the Animals gang and a rival faction, the Scavengers. Angie, the fierce pack-leader of the Animals, was a striking figure amidst the chaos—her pink hair streaked with vibrant blue, her Str33t Dandy cap tilted jauntily, and her gold bolero jacket glinting under flickering neon. Clad in a Bermuda Triangle tank, leather slacks with Seigaiha patterns, gold platform sneakers, and gold forearm bands adorned with a small, intricate tattoo of a snarling beast, she led her crew with raw, animalistic ferocity, defending their territory against a Scavenger ambush. The clash shook the derelict industrial zone, with gunfire and cybernetic howls echoing through the night.&lt;br /&gt;
&lt;br /&gt;
Ellienore, operating as the “Red Scarf Phantom,” was infiltrating the Scavengers’ dataspaces to cripple their defenses, her neural link buzzing as she hacked their turret network. Unbeknownst to her, Angie was directly in the turret’s line of fire, pinned behind a rusting container. With split-second precision, Ellienore disabled the turret, its servos grinding to a halt just as Angie dove clear, the bullet storm missing her by inches. Angie’s sharp eyes caught a fleeting glimpse of Ellienore’s silhouette on a nearby holo-display—her red scarf, safely stashed in her safehouse but worn virtually, flashing in the digital ether. Intrigued by this phantom’s skill and quiet intensity, Angie issued a rare invitation to their hideout, a fortified junkyard lair pulsing with the Animals’ primal energy.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieAngie1.png|thumb|500px|Ellienore and Angelica Whelan]]&lt;br /&gt;
&lt;br /&gt;
Over the following months, their bond deepened through a series of joint operations that tested their limits. Ellienore’s technical prowess—her ability to weave through dataspaces with uncanny speed—complemented Angie’s raw street smarts and brawler instincts. In early 2076, they tackled a high-stakes raid on a Trauma Team convoy hauling experimental cyberware, targeting a secure datacenter in Portland. Under a sky of flickering neon billboards, Ellienore’s netrunning disabled the convoy’s security grid, while Angie led a physical assault, her gold bands catching the light as she smashed through a guard’s defenses. The haul—priceless neural augments—cemented their partnership, but it was a quiet moment afterward, perched on a rooftop overlooking the city, that shifted their bond. Angie’s calloused fingers brushed Ellienore’s tattooed arm, the gold bands clinking softly, as they shared stories of survival—Ellienore crafting a fabricated Corpo runaway tale, hiding her Azeroth origins out of fear Angie would deem her insane. Their chemistry sparked a romantic pact, sealed with a kiss beneath the neon glow, their trust forged in the crucible of danger.&lt;br /&gt;
&lt;br /&gt;
Their relationship, marked by Angie’s fierce loyalty and Ellienore’s newfound love, grew stronger through the challenges of Maine’s underworld. They faced a betrayal in late 2076 when a rival Animals member, Jace “Ripper” Holt, attempted to sell their raid plans to Kael Draven, forcing Ellienore to hack Jace’s neural link mid-battle, exposing his treachery while Angie subdued him physically. This ordeal deepened their bond, but Ellienore’s secret past remained locked away, a shadow she carried alone, fearing it would shatter their connection. By early 2077, as Ellienore prepared for the “Neon Exodus,” their love was a beacon, grounding her amidst the chaos of her exile.&lt;br /&gt;
&lt;br /&gt;
== Founding Apothecary Inc. ==&lt;br /&gt;
&lt;br /&gt;
Night City’s neon jungle, a labyrinth of flickering holograms and corporate shadows, tested Ellienore Bradley’s spirit to its core. Arriving in late 2076, battered from the “Neon Exodus,” she plunged into a relentless search for the portal expert Lena “Shadowlink” Kade had hinted at—a lead to return to Azeroth, a hope she kept buried beneath her fear of appearing insane. But the city’s underbelly proved treacherous. Corporate spies from Arasaka, sniffing out her netrunning reputation as the “Red Scarf Phantom,” shadowed her every move, planting false leads in dataspaces. A botched meet with a Maelstrom informant in early 2076, orchestrated in a neon-lit alley near Japantown, ended in disaster—Ellienore’s hack was detected, triggering a firefight that left her cornered until her quick thinking fried their comms, but not before a plasma blast grazed her arm, leaving a scar now etched into her tattoos. The near-fatal ambush by Kael Draven’s crew in mid-2076, a brutal netrunner strike in Pacifica’s slums, pushed her to the brink—Draven’s virus nearly crashed her neural link, but she countered with a daring backdoor hack, frying his rig and exposing his hideout, deepening their feud.&lt;br /&gt;
&lt;br /&gt;
Forced to pivot, Ellienore drew on her alchemical heritage from Azeroth—its lore of healing, now reimagined through cybernetics. In a derelict warehouse on the edge of Watson, she found refuge, its rusted walls humming with abandoned tech. There, in early 2076, she coded The Mender AI, a revolutionary algorithm born from sleepless nights and Angie’s encouragement. The AI, inspired by her suppressed warlock instincts, learned to heal corrupted data like an apothecary’s potion, outsmarting initial bugs with Angie’s streetwise input during late-night testing sessions. But progress drew danger—Kael Draven, obsessed with revenge, launched a sabotage attempt in late spring 2076, unleashing a virus targeting The Mender’s core. Ellienore, with Angie’s backup, infiltrated Draven’s datacenter, her netrunning frying his rig while Angie disabled his guards, solidifying their partnership.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieCEO2.jpg|400px|thumb|Ellienore Bradley - 2076 ]]&lt;br /&gt;
&lt;br /&gt;
By mid-2076, Apothecary Inc. emerged, securing its first contracts with Arasaka and Militech through a daring pitch at a Night City tech summit—Ellienore’s demo of The Mender wowing executives, though she masked her origins with a fabricated Corpo backstory. Expansion across the New United States of America (NUSA) followed, but Ellienore’s ambition stretched further. She targeted the Republic of Texas, leveraging its proximity to Night City and tech hubs like Austin, securing a partnership with Lone Star Security by late 2076 after outmaneuvering a rival netrunner, Jace “Ripper” Holt, in a Dallas datacenter bid. Texas’s integration was swift, bolstered by local nomad networks, but Québec and Ontario posed greater challenges.&lt;br /&gt;
&lt;br /&gt;
In the Republic of Québec, harsh winter storms, remote distances, and complex aerial/spatial travel logistics tested Apothecary’s reach. Ellienore dispatched a specialized team, including Lena “Shadowlink” Kade, to establish a datacenter in Montréal, but blizzards crippled supply lines, and a rogue AI hack threatened The Mender’s deployment in 2076. She personally led a high-stakes netrun from Night City, stabilizing the system via a transatlantic link. By late 2076, Québec’s first node went live, though maintenance required reinforced drones to navigate icy conditions.&lt;br /&gt;
&lt;br /&gt;
Ontario, Canada, offered a middle ground—closer to NUSA but still demanding aerial logistics. Ellienore partnered with Toronto’s Gridlock Syndicate, overcoming a Voodoo Boys infiltration attempt in 2076 by hacking their dataspaces, securing a Toronto hub. The expansion, completed by year’s end, stretched Apothecary’s Neon Nexus network across North America, but Québec’s challenges highlighted her resilience.&lt;br /&gt;
&lt;br /&gt;
In late 2076, a Tyger Claw gang raid targeted the Watson warehouse, seeking to steal The Mender’s code. Ellienore, aided by her spectral ally from The Fiend (its presence still dormant but stirring), repelled the assault with guerrilla tactics—hacking their AVs to crash while Angie led a counter-charge. The victory, broadcast on local nets, cemented Apothecary’s reputation, but left Ellienore wary of further threats.&lt;br /&gt;
&lt;br /&gt;
By year’s end, Ellienore launched the Neon Nexus network, a global, neural-inspired system linking data centers across NUSA, Texas, Québec, Ontario, and beyond. The launch, hosted in a Watson skyscraper, drew corporate giants and netrunners alike, but Kael Draven’s final strike—a virtual assault on the event’s grid—was thwarted by Apothecary&#039;s counter attack. This triumph elevated Apothecary to a tech titan, positioning Ellienore as Night City’s enigmatic leader, her Azeroth past a secret she guarded fiercely, even from Angie.&lt;br /&gt;
&lt;br /&gt;
== Encounter and Reunion with her sister ==&lt;br /&gt;
In early 2077, Ellienore Bradley’s life as a netrunner and CEO of Apothecary Inc. took an unexpected turn during a high-stakes gig in Night City’s Watson district. Tasked with retrieving a datachip for her company, she infiltrated a corporate warehouse under the cover of darkness, her neural link humming as she bypassed security grids with precision. The neon-lit alley outside buzzed with tension, but nothing prepared her for the figure she encountered—a mercenary with dark ginger hair, clad in tactical gear, moving with lethal grace. The woman’s sharpshooting pinned Ellienore behind a dumpster, bullets ricocheting off the metal as her heart raced. Reacting on instinct, Ellienore unleashed a netrunning assault, disabling the mercenary’s optics with a surge of code, her fingers trembling on her deck. A tense standoff followed, their eyes locking in a long, mesmerizing stare. Something in the woman’s green eyes, her poised stance, felt hauntingly familiar—yet impossible. Confused, Ellienore lowered her defenses, her chest tight with unspoken recognition, and they walked away, her mind reeling with questions.&lt;br /&gt;
&lt;br /&gt;
That night, the encounter gnawed at Ellienore, a persistent echo she couldn’t shake. The mercenary’s dark ginger hair, the way she moved—it stirred memories of a life she kept buried, a past in Azeroth she dared not speak of for fear of being labeled insane. Unable to rest, she used her netrunning skills to trace the woman’s path, hacking into Night City’s surveillance grids with a deft touch. Her search led her to a dingy apartment in Little China, its flickering neon sign casting shadows on the cracked pavement. With a silent hack, she netran the door open, her cybernetic enhancements masking her footsteps as she slipped inside. The dim glow of a holo-screen illuminated the mercenary, who turned with a start, her posh English accent whispering, “Who are you?” Ellienore’s instincts took over—she pinned the woman in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition crashed over her like a tidal wave—Annabelle’s dark ginger hair, her green eyes, that refined voice—it was her sister, lost to her since Azeroth. Tears welled up as Ellienore broke down, sobbing uncontrollably, the years of separation and exile pouring out as she collapsed into Annabelle’s arms.&lt;br /&gt;
&lt;br /&gt;
They sank onto the couch, seeking solace in the chaos of Night City. Annabelle turned on the TV, its low hum a mindless Braindance channel, while Ellienore lay down, resting her head in her sister’s lap. Tears streamed down her face as Annabelle caressed her cheeks, her touch gentle and familiar, rekindling a bond Ellienore thought she’d lost forever. In that raw, vulnerable moment, the sisters found a lifeline, their closeness a testament to the shared pain of their past, now anchoring them in a world far from home.&lt;br /&gt;
&lt;br /&gt;
== Reunion with The Fiend and Legacy ==&lt;br /&gt;
In December 2077, The Fiend reemerged, restoring Ellienore’s warlock powers. This fusion peaked during an Arasaka data heist, where her spectral guide disrupted Kael Draven’s team, saving Apothecary’s core. Her dual mastery—arcane and digital—made her a netrunning legend. Yet, her initial mission to return to Azeroth faded as Night City’s allure grew. She balanced her CEO role with netrunning gigs, outsmarting a Braindance cartel in 2077 and negotiating a truce with the Voodoo Boys, expanding Apothecary’s influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
&lt;br /&gt;
* Arrived in Maine, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from Marcus Vex in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Mastered netrunning in Maine by 2075, earning “Red Scarf Phantom” after a cartel takedown.&lt;br /&gt;
* Met Angelica Whelan in late 2075, becoming a couple by early 2076.&lt;br /&gt;
* Evaded Rykard Thorn in the “Neon Exodus” to reach Night City in 2076, guided by Lena “Shadowlink” Kade.&lt;br /&gt;
* Founded Apothecary Inc. in 2077, repelling a Tyger Claw raid and launching Neon Nexus.&lt;br /&gt;
* Reunited with The Fiend in 2077, thwarted an Arasaka heist, and expanded influence in 2078-2079.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Ellienore’s cybernetic implants, vital for survival, pair with her tattoos—hexagonal and floral designs symbolizing her journey. Her father’s red scarf rests on a shelf in her penthouse, preserved but unworn to avoid loss. Her pact with The Fiend elevates her netrunning, while her loves for Angelica shape her complex bonds. She remains a North American icon, her Azeroth past a guarded secret.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Favorite implant: Neural link.&lt;br /&gt;
* Companions: Angelica Whelan, Lena “Shadowlink” Kade, and her spectral guide.&lt;br /&gt;
* Signature style: Elegance and artistry.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=432</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=432"/>
		<updated>2025-03-25T06:17:29Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Warpweaver Transition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, brown eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical armor gear. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her survival knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a holo-screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her green eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=431</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=431"/>
		<updated>2025-03-25T06:15:09Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, brown eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical armor gear. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her remaining arcane knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a holo-screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her green eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=430</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=430"/>
		<updated>2025-03-25T06:11:51Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and the possibility of her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, green eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical leather coat with Kirin Tor sigils subtly etched into the lining. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her remaining arcane knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a holo-screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her green eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=429</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=429"/>
		<updated>2025-03-25T06:09:39Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. They spent weeks together, sharing stories of their parents and healing through their grief, before Annabelle returned to Dalaran, promising to stay in touch. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, often tied back in a practical yet striking style, green eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical leather coat with Kirin Tor sigils subtly etched into the lining. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her remaining arcane knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. Her posh accent drew mockery—“the fancy lady,” they called her—but her sharp mind turned the tables. She bartered her combat skills for protection, forming a tenuous alliance with a street doc named “Iron Stitch,” who patched her wounds in exchange for guarding his clinic. These months forged her into a survivor, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative with a cybernetic jaw. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. The convoy job wasn’t without peril; a Barghest ambush in the West Side forced her to snipe from a crumbling rooftop, her cybernetic eye locking onto targets through the snow, saving the convoy but earning her a new scar from a stray bullet. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a holo-screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her green eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=428</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=428"/>
		<updated>2025-03-25T05:58:38Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister [[Ellienore Bradley (Cyberpunk)|Ellienore]], who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, green eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical leather coat with Kirin Tor sigils subtly etched into the lining. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her remaining arcane knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. These months forged her into a mercenary, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a holo-screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her green eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=427</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=427"/>
		<updated>2025-03-25T05:51:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar uses the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Annabelle, born in Year 7 ADP (five years before Ellienore’s Year 12 ADP), was a young adult during the Culling. She arrived in 2073, the same year as Ellienore, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible for roleplay.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Annabelle Bradley, a 33-year-old woman with a mage’s past and a mercenary’s grit, carries the weight of a fractured family across two worlds. Born in Year 7 ADP in Stratholme, Azeroth (circa 2044), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist whose posh English accent shaped Annabelle’s own refined speech. Unlike her younger sister Ellienore, who gravitated toward their father’s roguish ways, Annabelle was drawn to her mother’s intellectual pursuits, spending her early years under Estella’s tutelage. At 15, in Year 15 ADP, she left Stratholme to study arcane magic in Dalaran with the Kirin Tor, her prodigious talent earning her a place among the city’s elite mages. Her absence spared her from the Culling of Stratholme in Year 16 ADP, but it came at a cost—she learned of the city’s fall and her parents’ transformation into undead, a horror she couldn’t face, refusing to return in fear of seeing her family as walking zombies.&lt;br /&gt;
&lt;br /&gt;
In Year 20 ADP, Annabelle took a break from her studies, retreating to the family cottage near Alterac, nestled down the mountain on Lake Lordamere’s shores. There, she discovered Ellienore and Gwendolyn Palerose had taken refuge after escaping Stratholme’s purge. The sight of her sister, the only family she had left, broke Annabelle—she collapsed into sobs, embracing Ellienore in a tearful reunion. The sisters, always close, grew even closer, their bond sometimes seen as too intimate by outsiders, a connection forged by shared loss. When Ellienore vanished in Year 36 ADP (2073), Annabelle’s investigation uncovered her sister’s hunt for a rogue Warpweaver. Following the trail, Annabelle was also banished, arriving in Chicago in 2073, the same year as Ellienore’s exile to Maine.&lt;br /&gt;
&lt;br /&gt;
Annabelle’s Cyberpunk persona reflects her adaptation: dark ginger hair cascading in waves, green eyes sharp with cybernetic enhancements, and a lean frame clad in a tactical leather coat with Kirin Tor sigils subtly etched into the lining. Her posh English accent, a stark contrast to Ellienore’s, marks her as an outsider, but her mercenary skills command respect.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Annabelle’s arrival in Chicago in 2073 was a brutal descent into a frozen, gang-ridden hellscape. Unwillingly warped by the same rogue Warpweaver who banished Ellienore, she landed in the city’s South Side amidst a blizzard, her mage robes shredded by the icy wind, her staff shattered in transit. The first three months were a grueling survival ordeal—scavenging from abandoned megabuildings, fending off Barghest gang raids, and enduring frostbite that scarred her hands. Her arcane powers, severed by the transition, left her vulnerable, forcing her to rely on wits honed by years of Kirin Tor training. A near-fatal encounter with a Barghest enforcer ended when she outsmarted him, luring him into a collapsing structure, but not before taking a blade to her thigh, a wound that still aches in cold weather.&lt;br /&gt;
&lt;br /&gt;
Desperation drove her to steal. In late 2073, she infiltrated a derelict NCPD outpost, using her remaining arcane knowledge to bypass a security drone, securing credits for implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. These months forged her into a mercenary, her Kirin Tor discipline channeling into sharpshooting and tactical prowess, her posh accent a haunting echo of her past as she barked orders in Chicago’s underworld.&lt;br /&gt;
&lt;br /&gt;
== Rise as a Mercenary ==&lt;br /&gt;
With implants, Annabelle’s strategic mind adapted to Chicago’s chaos. By mid-2074, she carved a niche as a mercenary, taking gigs for fixers like “Iron Fang,” a former Militech operative. Her first major job in 2075—escorting a nomad convoy through the city’s gang territories—earned her the moniker “Frost Mage” for her icy precision, though she never spoke of her magical past. Her reputation grew, but so did her enemies—Viktor “Steeljaw” Kane, a rival merc, sabotaged her contracts, leading to a brutal showdown in 2076 where Annabelle outgunned him in a Chicago megabuilding, her cybernetic eye locking onto his heat signature through smoke.&lt;br /&gt;
&lt;br /&gt;
Work brought her to Night City in early 2077, a gig to secure a datachip for a fixer named “Chrome Viper.” During the job in Watson, she crossed paths with Ellienore, who was on a rival gig to retrieve the same chip for Apothecary Inc. The sisters, unrecognizable after years apart, clashed in a neon-lit alley—Annabelle’s sharpshooting pinning Ellienore behind a dumpster, while Ellienore’s netrunning disabled Annabelle’s optics. A tense standoff followed, their eyes locking in a long, mesmerizing stare, each sensing something familiar yet impossible. Confused, they walked away, hearts pounding with unspoken recognition.&lt;br /&gt;
&lt;br /&gt;
== Reunion with Ellienore ==&lt;br /&gt;
Later that night, Ellienore, haunted by the encounter, secretly followed Annabelle to her dingy Night City apartment in Little China. Netrunning the door open with a silent hack, she slipped inside, confronting Annabelle in the dim glow of a holo-screen. Ellienore pinned her sister in a corner, her cybernetic strength unyielding, and stared into her face, stroking her cheek with trembling fingers. Recognition dawned—Annabelle’s dark ginger hair, her green eyes, the posh accent whispering “Who are you?”—and Ellienore broke down, sobbing as she realized her sister stood before her. They collapsed onto the couch, Annabelle turning on the TV to a mindless Braindance channel, while Ellienore lay down, her head in Annabelle’s lap, tears streaming as Annabelle caressed her cheeks, their bond rekindled in a moment of raw vulnerability.&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
* Arrived in Chicago, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from an NCPD outpost in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Became “Frost Mage” in 2075, outgunning Viktor “Steeljaw” Kane in 2076.&lt;br /&gt;
* Arrived in Night City, early 2077, clashing with Ellienore during a gig.&lt;br /&gt;
* Reunited with Ellienore in 2077, sharing an emotional moment in her apartment.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Annabelle’s cybernetic implants and Kirin Tor-etched gear complement her mercenary role. Her dark ginger hair and posh English accent mark her as distinct, but her bond with Ellienore, rekindled in Night City, remains her anchor, their closeness a testament to their shared loss.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Favorite weapon: A custom smart-rifle with arcane sigils etched into the barrel.&lt;br /&gt;
* Companions: Her lingering hope for Ellienore, now fulfilled.&lt;br /&gt;
* Signature style: Tactical elegance with a mage’s mystique.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=426</id>
		<title>Ellienore Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Ellienore_Bradley_(Cyberpunk)&amp;diff=426"/>
		<updated>2025-03-25T04:59:51Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Ellienore Bradley|image=[[File:Ellie2.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Ellienore Bradley - 2077|age=28|birth_date=Year 12 ADP (Azeroth Calendar), arrived 2073 (Cyberpunk Calendar)|race=Human|class=Netrunner (formerly Warlock)|faction=Apothecary Inc.|status=Active|occupation=CEO of Apothecary Inc., Netrunner|location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar employs the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Ellienore, born in Year 12 ADP, was a child (around 12) before the Culling (16 ADP + 12 = 28, adjusted to 40 ADP - 28 = 12 ADP). She arrived in 2073, 4 years before 2077, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible to accommodate roleplay narratives.&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Ellienore Bradley, now a 28-year-old woman transformed by her Cyberpunk odyssey, navigates a hidden past and a tech-driven future. Born in Year 12 ADP in Stratholme, Azeroth (circa 2049), she was raised by her father, Edwan Bradley, a rogue famed for his crimson scarf, and her mother, Estella Bancroft, a revered alchemist. Unwillingly thrust into the Cyberpunk 2077 universe in 2073 by a Warpweaver’s treacherous magic, she arrived in Maine at age 24, stripped of her warlock powers and fearing her Azeroth origins would label her insane. She keeps this truth buried, never speaking of it, even to close allies. Four days later, Gwendolyn Palerose, her partner, landed in Texas, searching for her, but their paths diverged not knowing they might be in the same realm or even universe at this point.&lt;br /&gt;
&lt;br /&gt;
Ellienore’s Cyberpunk persona reflects her adaptation: long red hair, hazel eyes, and a body adorned with intricate tattoos—hexagonal patterns and crimson floral designs tracing her arms. Her favorite attire when being at home or with close friends is a pink hoodie with black accents, emblazoned with stylized characters, blending elegance with Night City’s edge. Her father’s red scarf, a cherished relic, rests on a shelf in her penthouse, preserved but unworn to avoid loss.&lt;br /&gt;
&lt;br /&gt;
== Warpweaver Transition ==&lt;br /&gt;
Ellienore’s arrival in Maine was a shattering, unwilling plunge into chaos. Stripped of her warlock powers, she landed in a desolate coastal ruin, her elegant Azeroth garb in tatters, clutching only memories. The first six months were a brutal survival grind—scavenging rancid food from abandoned warehouses, evading Maelstrom gang raids, and enduring malnutrition that left her frail. A near-fatal encounter with a gang enforcer ended when Jax Harrow, a grizzled medic scavenging supplies, stitched her wounds with scavenged tech. Jax introduced her to cybernetics, sparking her adaptation.&lt;br /&gt;
&lt;br /&gt;
Desperation peaked in late 2073 when she infiltrated an Arasaka outpost, hacking Marcus Vex, a negligent Corpo executive, by overriding his retinal scanner during a late-night meeting. The heist yielded credits for essential implant-compatibility surgeries by early 2074—a necessity to survive Cyberpunk’s implant-driven world. These months forged her resilience, her tattoos later marking this struggle.&lt;br /&gt;
&lt;br /&gt;
[[File:Elliearmor1.png|thumb|Ellienore - Combat Gear]]&lt;br /&gt;
&lt;br /&gt;
== Rise as a Netrunner ==&lt;br /&gt;
With implants installed, Ellienore Bradley’s latent potential erupted like a spark in Maine’s shadowed digital underbelly. By mid-2074, she dove headfirst into the region’s chaotic netrunning scene, immersing herself in grueling virtual duels that tested her reflexes and intellect. These battles, fought in flickering holosuites and back-alley dataspaces, pitted her against seasoned hackers—veterans like “Byte Banshee,” who taunted her newbie status, and “Grid Ghost,” whose ghost protocols nearly fried her neural link. Each duel refined her skills, her cybernetic implants syncing with her mind to weave intricate hacks. She spent sleepless nights in a rundown Portland safehouse, poring over stolen code manuals, her fingers dancing across a battered deck, the hum of her neural link a constant companion. Her progress was marked by small victories: cracking a local pawn shop’s security in 2074 to secure food and gear, and dismantling a minor netrunner’s phishing ring in early 2075, earning whispered respect among Maine’s lowlife netrunners.&lt;br /&gt;
&lt;br /&gt;
Her breakthrough arrived in mid-2075, a defining moment that cemented her legend. She infiltrated and dismantled the encryption network of the “Iron Byte” data cartel, a shadowy group extorting corporations with ransomware. Operating from a derelict shipyard, she navigated their labyrinthine datascape, outsmarting their ICE (Intrusion Countermeasures Electronics) with a custom virus she dubbed “Red Flame”—inspired by her suppressed warlock instincts, though she never spoke of it. The cartel’s collapse freed millions in credits for local businesses, but it cost her anonymity. Witnesses glimpsed her red scarf—safely stashed in her safehouse but worn during the final hack—flashing in the virtual ether, birthing her moniker, “Red Scarf Phantom.” She reveled in the name but guarded its origin, fearing her Azeroth past would brand her insane. The victory drew Kael Draven, a ruthless netrunner with a Militech contract now lost to her interference. Enraged, Draven swore vengeance, launching a series of retaliatory hacks in late 2075—brute-force attacks on her safehouse’s grid, forcing her to counter with a daring counter-hack that exposed his hideout, escalating their feud.&lt;br /&gt;
&lt;br /&gt;
Isolated by her hidden Azeroth origins, Ellienore concealed her true story, even from allies, weaving a fabricated backstory of a Corpo runaway to survive Maine’s skepticism. Her hope waned as loneliness deepened, her nights haunted by memories of Stratholme’s flames, now buried beneath cybernetic noise. By early 2076, despair loomed until Lena “Shadowlink” Kade, a wiry fixer with a cybernetic eye glinting like a predator’s, offered a lifeline. Lena, whom Ellienore had aided on odd jobs—disabling security for a smuggling run in 2075—saw potential in her. Over drinks in a smoky Portland bar, Lena revealed a rumor of a portal expert in Night City, a lead to escape her exile. Her voice low, Lena’s eye scanned the room, her trust hard-won but genuine. This spark ignited Ellienore’s resolve, but the journey ahead promised danger.&lt;br /&gt;
&lt;br /&gt;
The “Neon Exodus” that followed was a treacherous odyssey across the Badlands, beginning in mid-2076. Fleeing Maine, she stole an AV-4 hovercraft from a nomad convoy, its engines roaring as she evaded Rykard Thorn, a Militech bounty hunter tracking her for the Iron Byte fallout. Thorn’s drones buzzed like hornets, their scans locking onto her heat signature, but Ellienore’s netrunning skills jammed their signals, weaving through dust storms and abandoned highways. A near-disaster came near Cheyenne, where Thorn’s ground team ambushed her, forcing a high-stakes chase—she crashed the AV-4 into a ravine, escaping on foot, her tattoos searing with pain as she hid in a junkyard. Reaching Night City by late 2076, battered and resolute, she carried new scars and expanded tattoos—hexagonal patterns now etched with neon circuitry, marking her triumphs and trials. This journey solidified her as the “Red Scarf Phantom,” a legend whispered in both dataspaces and streets, her origins still a secret she’d never reveal.&lt;br /&gt;
&lt;br /&gt;
== Meeting Angelica Whelan ==&lt;br /&gt;
In the waning days of 2075, Ellienore Bradley’s path collided with Angelica “Angie” Whelan’s in the gritty outskirts of Maine, where a brutal turf war erupted between the Animals gang and a rival faction, the Scavengers. Angie, the fierce pack-leader of the Animals, was a striking figure amidst the chaos—her pink hair streaked with vibrant blue, her Str33t Dandy cap tilted jauntily, and her gold bolero jacket glinting under flickering neon. Clad in a Bermuda Triangle tank, leather slacks with Seigaiha patterns, gold platform sneakers, and gold forearm bands adorned with a small, intricate tattoo of a snarling beast, she led her crew with raw, animalistic ferocity, defending their territory against a Scavenger ambush. The clash shook the derelict industrial zone, with gunfire and cybernetic howls echoing through the night.&lt;br /&gt;
&lt;br /&gt;
Ellienore, operating as the “Red Scarf Phantom,” was infiltrating the Scavengers’ dataspaces to cripple their defenses, her neural link buzzing as she hacked their turret network. Unbeknownst to her, Angie was directly in the turret’s line of fire, pinned behind a rusting container. With split-second precision, Ellienore disabled the turret, its servos grinding to a halt just as Angie dove clear, the bullet storm missing her by inches. Angie’s sharp eyes caught a fleeting glimpse of Ellienore’s silhouette on a nearby holo-display—her red scarf, safely stashed in her safehouse but worn virtually, flashing in the digital ether. Intrigued by this phantom’s skill and quiet intensity, Angie issued a rare invitation to their hideout, a fortified junkyard lair pulsing with the Animals’ primal energy.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieAngie1.png|thumb|500px|Ellienore and Angelica Whelan]]&lt;br /&gt;
&lt;br /&gt;
Over the following months, their bond deepened through a series of joint operations that tested their limits. Ellienore’s technical prowess—her ability to weave through dataspaces with uncanny speed—complemented Angie’s raw street smarts and brawler instincts. In early 2076, they tackled a high-stakes raid on a Trauma Team convoy hauling experimental cyberware, targeting a secure datacenter in Portland. Under a sky of flickering neon billboards, Ellienore’s netrunning disabled the convoy’s security grid, while Angie led a physical assault, her gold bands catching the light as she smashed through a guard’s defenses. The haul—priceless neural augments—cemented their partnership, but it was a quiet moment afterward, perched on a rooftop overlooking the city, that shifted their bond. Angie’s calloused fingers brushed Ellienore’s tattooed arm, the gold bands clinking softly, as they shared stories of survival—Ellienore crafting a fabricated Corpo runaway tale, hiding her Azeroth origins out of fear Angie would deem her insane. Their chemistry sparked a romantic pact, sealed with a kiss beneath the neon glow, their trust forged in the crucible of danger.&lt;br /&gt;
&lt;br /&gt;
Their relationship, marked by Angie’s fierce loyalty and Ellienore’s newfound love, grew stronger through the challenges of Maine’s underworld. They faced a betrayal in late 2076 when a rival Animals member, Jace “Ripper” Holt, attempted to sell their raid plans to Kael Draven, forcing Ellienore to hack Jace’s neural link mid-battle, exposing his treachery while Angie subdued him physically. This ordeal deepened their bond, but Ellienore’s secret past remained locked away, a shadow she carried alone, fearing it would shatter their connection. By early 2077, as Ellienore prepared for the “Neon Exodus,” their love was a beacon, grounding her amidst the chaos of her exile.&lt;br /&gt;
&lt;br /&gt;
== Founding Apothecary Inc. ==&lt;br /&gt;
&lt;br /&gt;
Night City’s neon jungle, a labyrinth of flickering holograms and corporate shadows, tested Ellienore Bradley’s spirit to its core. Arriving in late 2076, battered from the “Neon Exodus,” she plunged into a relentless search for the portal expert Lena “Shadowlink” Kade had hinted at—a lead to return to Azeroth, a hope she kept buried beneath her fear of appearing insane. But the city’s underbelly proved treacherous. Corporate spies from Arasaka, sniffing out her netrunning reputation as the “Red Scarf Phantom,” shadowed her every move, planting false leads in dataspaces. A botched meet with a Maelstrom informant in early 2076, orchestrated in a neon-lit alley near Japantown, ended in disaster—Ellienore’s hack was detected, triggering a firefight that left her cornered until her quick thinking fried their comms, but not before a plasma blast grazed her arm, leaving a scar now etched into her tattoos. The near-fatal ambush by Kael Draven’s crew in mid-2076, a brutal netrunner strike in Pacifica’s slums, pushed her to the brink—Draven’s virus nearly crashed her neural link, but she countered with a daring backdoor hack, frying his rig and exposing his hideout, deepening their feud.&lt;br /&gt;
&lt;br /&gt;
Forced to pivot, Ellienore drew on her alchemical heritage from Azeroth—its lore of healing, now reimagined through cybernetics. In a derelict warehouse on the edge of Watson, she found refuge, its rusted walls humming with abandoned tech. There, in early 2076, she coded The Mender AI, a revolutionary algorithm born from sleepless nights and Angie’s encouragement. The AI, inspired by her suppressed warlock instincts, learned to heal corrupted data like an apothecary’s potion, outsmarting initial bugs with Angie’s streetwise input during late-night testing sessions. But progress drew danger—Kael Draven, obsessed with revenge, launched a sabotage attempt in late spring 2076, unleashing a virus targeting The Mender’s core. Ellienore, with Angie’s backup, infiltrated Draven’s datacenter, her netrunning frying his rig while Angie disabled his guards, solidifying their partnership.&lt;br /&gt;
&lt;br /&gt;
[[File:EllieCEO2.jpg|400px|thumb|Ellienore Bradley - 2076 ]]&lt;br /&gt;
&lt;br /&gt;
By mid-2076, Apothecary Inc. emerged, securing its first contracts with Arasaka and Militech through a daring pitch at a Night City tech summit—Ellienore’s demo of The Mender wowing executives, though she masked her origins with a fabricated Corpo backstory. Expansion across the New United States of America (NUSA) followed, but Ellienore’s ambition stretched further. She targeted the Republic of Texas, leveraging its proximity to Night City and tech hubs like Austin, securing a partnership with Lone Star Security by late 2076 after outmaneuvering a rival netrunner, Jace “Ripper” Holt, in a Dallas datacenter bid. Texas’s integration was swift, bolstered by local nomad networks, but Québec and Ontario posed greater challenges.&lt;br /&gt;
&lt;br /&gt;
In the Republic of Québec, harsh winter storms, remote distances, and complex aerial/spatial travel logistics tested Apothecary’s reach. Ellienore dispatched a specialized team, including Lena “Shadowlink” Kade, to establish a datacenter in Montréal, but blizzards crippled supply lines, and a rogue AI hack threatened The Mender’s deployment in 2076. She personally led a high-stakes netrun from Night City, stabilizing the system via a transatlantic link. By late 2076, Québec’s first node went live, though maintenance required reinforced drones to navigate icy conditions.&lt;br /&gt;
&lt;br /&gt;
Ontario, Canada, offered a middle ground—closer to NUSA but still demanding aerial logistics. Ellienore partnered with Toronto’s Gridlock Syndicate, overcoming a Voodoo Boys infiltration attempt in 2076 by hacking their dataspaces, securing a Toronto hub. The expansion, completed by year’s end, stretched Apothecary’s Neon Nexus network across North America, but Québec’s challenges highlighted her resilience.&lt;br /&gt;
&lt;br /&gt;
In late 2076, a Tyger Claw gang raid targeted the Watson warehouse, seeking to steal The Mender’s code. Ellienore, aided by her spectral ally from The Fiend (its presence still dormant but stirring), repelled the assault with guerrilla tactics—hacking their AVs to crash while Angie led a counter-charge. The victory, broadcast on local nets, cemented Apothecary’s reputation, but left Ellienore wary of further threats.&lt;br /&gt;
&lt;br /&gt;
By year’s end, Ellienore launched the Neon Nexus network, a global, neural-inspired system linking data centers across NUSA, Texas, Québec, Ontario, and beyond. The launch, hosted in a Watson skyscraper, drew corporate giants and netrunners alike, but Kael Draven’s final strike—a virtual assault on the event’s grid—was thwarted by Apothecary&#039;s counter attack. This triumph elevated Apothecary to a tech titan, positioning Ellienore as Night City’s enigmatic leader, her Azeroth past a secret she guarded fiercely, even from Angie.&lt;br /&gt;
&lt;br /&gt;
== Reunion with The Fiend and Legacy ==&lt;br /&gt;
In December 2077, The Fiend reemerged, restoring Ellienore’s warlock powers. This fusion peaked during an Arasaka data heist, where her spectral guide disrupted Kael Draven’s team, saving Apothecary’s core. Her dual mastery—arcane and digital—made her a netrunning legend. Yet, her initial mission to return to Azeroth faded as Night City’s allure grew. She balanced her CEO role with netrunning gigs, outsmarting a Braindance cartel in 2077 and negotiating a truce with the Voodoo Boys, expanding Apothecary’s influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roleplay History ==&lt;br /&gt;
&lt;br /&gt;
* Arrived in Maine, 2073, unwillingly via Warpweaver magic, entering survival mode.&lt;br /&gt;
* Stole credits from Marcus Vex in 2073, funding implant surgeries by 2074.&lt;br /&gt;
* Mastered netrunning in Maine by 2075, earning “Red Scarf Phantom” after a cartel takedown.&lt;br /&gt;
* Met Angelica Whelan in late 2075, becoming a couple by early 2076.&lt;br /&gt;
* Evaded Rykard Thorn in the “Neon Exodus” to reach Night City in 2076, guided by Lena “Shadowlink” Kade.&lt;br /&gt;
* Founded Apothecary Inc. in 2077, repelling a Tyger Claw raid and launching Neon Nexus.&lt;br /&gt;
* Reunited with The Fiend in 2077, thwarted an Arasaka heist, and expanded influence in 2078-2079.&lt;br /&gt;
&lt;br /&gt;
== Personal Details ==&lt;br /&gt;
Ellienore’s cybernetic implants, vital for survival, pair with her tattoos—hexagonal and floral designs symbolizing her journey. Her father’s red scarf rests on a shelf in her penthouse, preserved but unworn to avoid loss. Her pact with The Fiend elevates her netrunning, while her loves for Angelica shape her complex bonds. She remains a North American icon, her Azeroth past a guarded secret.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Favorite implant: Neural link.&lt;br /&gt;
* Companions: Angelica Whelan, Lena “Shadowlink” Kade, and her spectral guide.&lt;br /&gt;
* Signature style: Elegance and artistry.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=425</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=425"/>
		<updated>2025-03-25T04:54:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Calendar Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar employs the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Anna, born in Year 17 ADP, was a child (around 17) before the Culling (16 ADP + 17 = 33, adjusted to 40 ADP - 28 = 17 ADP). She arrived in 2073, 4 years before 2077, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible to accommodate roleplay narratives.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=File:Anna1.png&amp;diff=424</id>
		<title>File:Anna1.png</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=File:Anna1.png&amp;diff=424"/>
		<updated>2025-03-25T04:53:15Z</updated>

		<summary type="html">&lt;p&gt;Admin: Admin uploaded a new version of File:Anna1.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=423</id>
		<title>Annabelle Bradley (Cyberpunk)</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=Annabelle_Bradley_(Cyberpunk)&amp;diff=423"/>
		<updated>2025-03-25T04:51:09Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPerson|name=Annabelle Bradley|image=[[File:Anna1.png|400px]] &amp;lt;!-- Updated to match file name and size --&amp;gt;|image_caption=Annabelle Bradley - 2077|age=33|birth_date=Year 17 ADP (Azeroth Calendar), arrived 2074 (Cyberpunk Calendar)|race=Human|class=Sharpshooter (formerly Mage)|faction=Independent (formely Kirin Tor)|status=Active|occupation=Mercenary |location=Night City}}&lt;br /&gt;
&lt;br /&gt;
== Calendar Note ==&lt;br /&gt;
The Azeroth Calendar employs the After Dark Portal (ADP) system, where Year 0 marks the Dark Portal’s opening, and Year 16 ADP aligns with the Culling of Stratholme during the Third War. The present Azeroth day is roughly Year 40 ADP (circa 2049-2057 in real-world terms, adjusted to 2077 for Cyberpunk’s timeline via Warpweaver magic). Ellienore, born in Year 12 ADP, was a child (around 12) before the Culling (16 ADP + 12 = 28, adjusted to 40 ADP - 28 = 12 ADP). She arrived in 2073, 4 years before 2077, blending Azeroth’s timeline with Cyberpunk’s setting. Dates are flexible to accommodate roleplay narratives.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://rpg.ellienore.ca/index.php?title=File:Anna1.png&amp;diff=422</id>
		<title>File:Anna1.png</title>
		<link rel="alternate" type="text/html" href="https://rpg.ellienore.ca/index.php?title=File:Anna1.png&amp;diff=422"/>
		<updated>2025-03-25T04:50:44Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>